Commit 727177d2 authored by Maximilian Schnabel's avatar Maximilian Schnabel
Browse files

used consistent variable names

parent 3dbf4903
......@@ -350,14 +350,14 @@ classdef Motor < MaskedHandle & dynamicprops
%::
%
% Example:
% b = EV3();
% b.connect('usb');
% m = b.motorA;
% slave = b.motorB;
% m.power = 50;
% m.syncedStart(slave);
% brick = EV3();
% brick.connect('usb');
% motor = brick.motorA;
% slave = brick.motorB;
% motor.power = 50;
% motor.syncedStart(slave);
% % Do stuff
% m.stop();
% motor.stop();
%
% See also MOTOR.STOP, MOTOR.SYNCEDSTOP / :meth:`stop`, :meth:`syncedStop`
......@@ -718,13 +718,13 @@ classdef Motor < MaskedHandle & dynamicprops
% ::
%
% Example:
% b = EV3();
% b.connect('bt', 'serPort', '/dev/rfcomm0');
% b.motorA.setProperties('debug', 'on', 'power', 50, 'limitValue', 720, 'speedRegulation', 'on');
% % Instead of: b.motorA.debug = 'on';
% % b.motorA.power = 50;
% % b.motorA.limitValue = 720;
% % b.motorA.speedRegulation = 'on';
% brick = EV3();
% brick.connect('bt', 'serPort', '/dev/rfcomm0');
% brick.motorA.setProperties('debug', 'on', 'power', 50, 'limitValue', 720, 'speedRegulation', 'on');
% % Instead of: brick.motorA.debug = 'on';
% % brick.motorA.power = 50;
% % brick.motorA.limitValue = 720;
% % brick.motorA.speedRegulation = 'on';
%
p = inputParser();
......@@ -1042,9 +1042,10 @@ classdef Motor < MaskedHandle & dynamicprops
end
% If motor is *busily* running, stop it. That avoids suicidal stuff like:
% b = EV3(); b.connect('usb');
% b.motorA.start();
% b.disconnect(); -> Motor still running and cannot directly be stopped anymore
% brick = EV3();
% brick.connect('usb');
% brick.motorA.start();
% brick.disconnect(); -> Motor still running and cannot directly be stopped anymore
if motor.isRunning
motor.stop();
end
......
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