diff --git a/source/Motor.m b/source/Motor.m
index 4516f4116c90be192b40060f524a76600cbb5cc0..50b3403784f6610694faf346f30f157d524c9f2c 100644
--- a/source/Motor.m
+++ b/source/Motor.m
@@ -350,14 +350,14 @@ classdef Motor < MaskedHandle & dynamicprops
             %::
             %
             %     Example:
-            %         b = EV3();
-            %         b.connect('usb');
-            %         m = b.motorA;
-            %         slave = b.motorB;
-            %         m.power = 50;
-            %         m.syncedStart(slave);
+            %         brick = EV3();
+            %         brick.connect('usb');
+            %         motor = brick.motorA;
+            %         slave = brick.motorB;
+            %         motor.power = 50;
+            %         motor.syncedStart(slave);
             %         % Do stuff
-            %         m.stop();
+            %         motor.stop();
             % 
             % See also MOTOR.STOP, MOTOR.SYNCEDSTOP / :meth:`stop`, :meth:`syncedStop`
             
@@ -718,13 +718,13 @@ classdef Motor < MaskedHandle & dynamicprops
             % ::
             %
             %     Example:
-            %         b = EV3();
-            %         b.connect('bt', 'serPort', '/dev/rfcomm0');
-            %         b.motorA.setProperties('debug', 'on', 'power', 50, 'limitValue', 720, 'speedRegulation', 'on');
-            %         % Instead of: b.motorA.debug = 'on';
-            %         %             b.motorA.power = 50;
-            %         %             b.motorA.limitValue = 720;
-            %         %             b.motorA.speedRegulation = 'on';
+            %         brick = EV3();
+            %         brick.connect('bt', 'serPort', '/dev/rfcomm0');
+            %         brick.motorA.setProperties('debug', 'on', 'power', 50, 'limitValue', 720, 'speedRegulation', 'on');
+            %         % Instead of: brick.motorA.debug = 'on';
+            %         %             brick.motorA.power = 50;
+            %         %             brick.motorA.limitValue = 720;
+            %         %             brick.motorA.speedRegulation = 'on';
             %
             
             p = inputParser();
@@ -1042,9 +1042,10 @@ classdef Motor < MaskedHandle & dynamicprops
             end
             
             % If motor is *busily* running, stop it. That avoids suicidal stuff like: 
-            %     b = EV3(); b.connect('usb');
-            %     b.motorA.start();
-            %     b.disconnect(); -> Motor still running and cannot directly be stopped anymore
+            %     brick = EV3(); 
+            %     brick.connect('usb');
+            %     brick.motorA.start();
+            %     brick.disconnect(); -> Motor still running and cannot directly be stopped anymore
             if motor.isRunning
                 motor.stop(); 
             end