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Core-locking: scene locking is not thread bound anymore

Merged Philipp Schäfer requested to merge bugfix/update_locking_thread_bound into develop
  • Now uses a bool instead of thread ID during locking/unlocking
  • Multi-locking is not possible anymore => instead sends warning
  • removed member variables
    • m_csSyncModLock
    • m_lSyncModSpinCount

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