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Commit a604ef4f authored by lukasWoyke's avatar lukasWoyke
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Fix end up in spinning views during set up process.

parent f4c03640
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2 merge requests!62Fix master,!60Code cleanup lukas fix
......@@ -59,19 +59,19 @@ class LocalTeamPlayManager: NSObject, MCNearbyServiceAdvertiserDelegate, MCBrows
let action = try decoder.decode(SessionAction.self, from: data)
switch action {
case .setup(.selectedLevel(let level)):
NotificationCenter.default.post(name: .levelSelectedFromHost, object: nil, userInfo: ["level": level])
DispatchQueue.main.async{ NotificationCenter.default.post(name: .levelSelectedFromHost, object: nil, userInfo: ["level": level]) }
case .setup(.responseForLevelSetting( _)):
self.delegate?.receivedLevelConfirmation(for: peerID)
DispatchQueue.main.async{ self.delegate?.receivedLevelConfirmation(for: peerID) }
case .setup(.syncCharacterIndexForGameScene(let playersInfo)):
self.delegate?.syncCharacterIndexForGameScene(playersInfo: playersInfo)
DispatchQueue.main.async{ self.delegate?.syncCharacterIndexForGameScene(playersInfo: playersInfo) }
case .setup(.responseForCharacterInfoSyncDone(let done)):
self.delegate?.playerSyncDoneReceived(for: peerID, isDone: done)
DispatchQueue.main.async{ self.delegate?.playerSyncDoneReceived(for: peerID, isDone: done) }
case .setup(.startGame(let start)):
NotificationCenter.default.post(name: .startGame, object: nil, userInfo: ["playerInfoSync": start])
DispatchQueue.main.async{ NotificationCenter.default.post(name: .startGame, object: nil, userInfo: ["playerInfoSync": start]) }
case .setup(.gameOver(_)):
NotificationCenter.default.post(name: .gameResultReceived, object: nil, userInfo: ["result": "fail"])
case .setup(.gameSceneLoaded(let isReady)):
self.delegate?.playersGameSceneLoadStateReceived(for: peerID, isReady: isReady)
DispatchQueue.main.async{ self.delegate?.playersGameSceneLoadStateReceived(for: peerID, isReady: isReady)}
case .setup(.gameSuccess(_)):
NotificationCenter.default.post(name: .gameResultReceived, object: nil, userInfo: ["result": "success"])
case .gamePhysics(let characterActionData):
......@@ -79,12 +79,16 @@ class LocalTeamPlayManager: NSObject, MCNearbyServiceAdvertiserDelegate, MCBrows
case .syncAllCharacters(let syncData):
delegate?.allChracterActionsReceived(charactersActions: syncData.data)
case .setup(.clientsConfiguration(let config)):
let index = allPlayersPeerIDs!.firstIndex(of: peerID)!
DispatchQueue.main.async{
let index = self.allPlayersPeerIDs!.firstIndex(of: peerID)!
CharacterManager.sharedInstance.addNewConfigurationServer(config: config, for: peerID, for: index)
delegate?.receivedNewCustomization(config: config, for: peerID)
self.delegate?.receivedNewCustomization(config: config, for: peerID)
}
case .setup(.dismissedInvitation(let value)):
DispatchQueue.main.async {
NotificationCenter.default.post(name: .dimissedInvitationBrowserClient , object: nil, userInfo: ["value": value])
}
}
} catch {
debugPrint("receive - decoding error: \(error)")
}
......
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