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Commit b9903e59 authored by Anakin's avatar Anakin
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new release build

parent 3d545b4e
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Tags Version_0.0.1
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......@@ -38,7 +38,7 @@ int main(int argc, char** argv)
openGL:
scene->loadMsh("..\\Release\\Msh\\houseWOnull.msh");
scene->loadMsh("..\\Release\\Msh\\multipleModels.msh");
do {
scene->updateScene();
......
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......@@ -13,7 +13,7 @@ uniform mat4 MVP;
void main(){
// Output position of the vertex, in clip space : MVP * position
gl_Position = MVP * vec4(vertexPosition_modelspace,1);
gl_Position = MVP * vec4(vertexPosition_modelspace, 1);
UV = vertexUV;
......
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