This projects implements a FMU client which performs the simulation at realtime.
This projects implements a FMU client which performs the simulation in (soft) realtime.
Data can be exchanged via TCP Sockets (see NetworkProtocol.h). Each connection has it's own simulation engine. This allows parallel connections with theri own setup.
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The backend is controlled via grpc (googles remote procedure call framework), see https://git.rwth-aachen.de/ModeliChart/ModeliProtocol.
The protocol must be compiled for the platform on which it will be deployed.