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-This projects implements a FMU client which performs the simulation at realtime.
+This projects implements a FMU client which performs the simulation in (soft) realtime.
 
-Data can be exchanged via TCP Sockets (see NetworkProtocol.h). Each connection has it's own simulation engine. This allows parallel connections with theri own setup.
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+The backend is controlled via grpc (googles remote procedure call framework), see https://git.rwth-aachen.de/ModeliChart/ModeliProtocol.
+The protocol must be compiled for the platform on which it will be deployed.
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