Allow Rendering/Reproduction channel "mismatch"
Per default, number of rendering output and reproduction input channels must match. Especially, for ambisonics signals, it would be good to have the option to allow a missmatch:
- less reproduction input channels => higher channels will be omitted
- more input channels => channels have a zero signal I am not 100% sure whether the second case is usefull. Thus, the respective option should either allow none, one or both of the "missmatches".