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#7 implementation grabbing between obstacle and character : improvement

1 unresolved thread

Related #7

Modify the grab interaction logic

  • add left/rightHandContacted flag in Character which indicates the contact status with an obstacle.
  • The contact logic is separate from the button pressed
    1. grab button is pressed -> contact status of each hand is checked
    2. trigger grab interaction on character corresponds to hand's contact-status.

I'm not good at control the character with a motion sensor, so please test grab interaction once on your side.

Edited by Eunae Jang

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