VR Listening Test Template
This project template provides a starting off point to create listening experiments in VR by including some useful plugins and project settings. So far only compatible with UE 4.27.
Content
- Controllable VRPawn
- VAReceiverActor to connect to Virtual Acoustics
- Example Map with VA Sound
Plugins
- RWTH VR Toolkit
- Virtual Acoustics Plugin
- Universal Logging Plugin
- Study Framework Plugin
- Listening Test UI Plugin
- UE4 TCP Socket Plugin
Settings
- Control Layout for Mouse/Keyboard, HTC Vive, Valve Index, Oculus Touch and Mixed Reality
Getting Started
Navigate into your Engine's Template folder (typically C:\Programs\Epic Games\4.27\Templates) and open a Git Bash terminal. Enter
git clone --recurse-submodules https://git.rwth-aachen.de/ihta/unreal/templates/vr-listening-test-template.git
When creating a new project, select the category Architecture, Engineering and Construction and when everything worked out the template VR Listening Test Template should be visible.
In the next step make sure you select No Starter Content to avoid uncececcary files in your project.
Starter Map
When your project is finished compiling you will see a starter map and when running the project you will be able to walk around using W-A-S-D and look around by holding Right Mouse. In the center of a map is placed a sound source which can be activated by going near it and pressing Left Mouse. Note that in order for sound to work, your VA server needs to be running properly. For more information visit the Virtual Acoustics documentation.