From c01a74c8272dc7ab03ac9fbd4018a1e427c6c0da Mon Sep 17 00:00:00 2001 From: Nicola Gatto <nicola.gatto@rwth-aachen.de> Date: Sat, 8 Jun 2019 19:06:45 +0200 Subject: [PATCH] Always return zero if sample games is zero --- .../resources/templates/gluon/reinforcement/agent/Agent.ftl | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/resources/templates/gluon/reinforcement/agent/Agent.ftl b/src/main/resources/templates/gluon/reinforcement/agent/Agent.ftl index b37c8e29..5525f733 100644 --- a/src/main/resources/templates/gluon/reinforcement/agent/Agent.ftl +++ b/src/main/resources/templates/gluon/reinforcement/agent/Agent.ftl @@ -177,6 +177,9 @@ class Agent(object): return states, actions, rewards, next_states, terminals def evaluate(self, target=None, sample_games=100, verbose=True): + if sample_games <= 0: + return 0 + target = self._target_score if target is None else target if target: target_achieved = 0 -- GitLab