diff --git a/source/Motor.m b/source/Motor.m
index ff5a7a2a59f059d3e4dcb648954c5fb6d0f71e6a..a4c5ce3c0bccec7d9fa5de9899fece266317a3e9 100755
--- a/source/Motor.m
+++ b/source/Motor.m
@@ -362,9 +362,9 @@ classdef Motor < MaskedHandle & dynamicprops
                 error('Motor::syncedStart: One of the motors is already running!');
             end
             
-            if motor.power == 0
-                warning('Motor::syncedStart: Synchronized motors starting with power=0.');
-            end
+%             if motor.power == 0
+%                 warning('Motor::syncedStart: Synchronized motors starting with power=0.');
+%             end
             
             % If the motor coasts into its stops, the internal tachocount has to be reset 
             % before each start for it to behave predictable
@@ -670,8 +670,8 @@ classdef Motor < MaskedHandle & dynamicprops
             % If new brakeMode is 'Brake': reset internal tachocount once
             % Note: if new brakeMode is 'Coast', internal tachocount is always reset
             %       right before starting, so it's not necessary here
-            if ~motor.state.init && strcmpi(brakeMode,'Brake') && ... 
-                    motor.state.connectedToBrick && motor.physicalMotorConnected
+            if ~motor.init && strcmpi(brakeMode,'Brake') && ... 
+                    motor.connectedToBrick && motor.physicalMotorConnected
                 motor.internalReset();
             end
             
@@ -1136,13 +1136,13 @@ classdef Motor < MaskedHandle & dynamicprops
             %  % do stuff
             %
             
-            if motor.state.connectedToBrick
+            if motor.connectedToBrick
                 if isCommInterfaceValid(motor.commInterface)
                     error('Motor::connect: Motor-Object already has a comm handle.');
                 else
-                    warning(['Motor::connect: Motor.state.connectedToBrick is set to ''True'', but ',...
+                    warning(['Motor::connect: Motor.connectedToBrick is set to ''True'', but ',...
                              'comm handle is invalid. Deleting invalid handle and ' ,...
-                             'resetting Motor.state.connectedToBrick now...']);
+                             'resetting Motor.connectedToBrick now...']);
                          
                     motor.disconnect();