From bf5fa80a1133969560890e2eeba55f19ece9e518 Mon Sep 17 00:00:00 2001
From: Maximilian Schnabel <maximilian.schnabel@rwth-aachen.de>
Date: Tue, 14 Jan 2020 14:08:49 +0100
Subject: [PATCH] adjusted doc formatting

---
 source/Sensor.m | 149 +++++++++++++++++++++++-------------------------
 1 file changed, 70 insertions(+), 79 deletions(-)

diff --git a/source/Sensor.m b/source/Sensor.m
index b3a3956..df52ae2 100644
--- a/source/Sensor.m
+++ b/source/Sensor.m
@@ -1,9 +1,21 @@
 classdef Sensor < MaskedHandle      
-    % High-level class to work with sensors. Information given in this doc can be used to adjust settings of
-    % sensor objects within the EV3 class.
+    % Information given in this section can be used to configure a sensor's measurements.
+    % For example the Touch-Sensor is capable of either detecting whether it is being pushed, or count the number of pushes.
+    % In order to change it's mode and hence it's return values, an EV3 object has to be created and connected beforehand. Assuming the physical sensor has 
+    % been connected to sensor port 1 of the physical brick, the mode change is done as follows:
+    % 
+    % ::
+    %
+    %     Example:
+    %         //initialization:
+    %         brick = EV3()
+    %         brick.connect('usb')
+    %
+    %         //changing mode of sensor:
+    %         brick.sensor1.mode = DeviceMode.Touch.Bumps
+    % 
+    % The available modes to a given sensor are described in the Attributes section.
     % 
-    % The Sensor-class facilitates the communication with sensors. This mainly consists of 
-    % reading the sensor's type and current value in a specified mode.
     %
     % Notes:
     %     * You don't need to create instances of this class. The EV3-class automatically creates
@@ -19,124 +31,99 @@ classdef Sensor < MaskedHandle
     %
     %             * Touch-Sensor: 
     %                 * DeviceMode.Touch.Pushed *[Default]*
-    %                     *Output: 0: not pushed, 1: pushed
+    %                     * Output: 0: not pushed, 1: pushed
     %                 * DeviceMode.Touch.Bumps
-    %		              *Output: n: number of times being pushed
+    %		          * Output: n: number of times being pushed
     %             * Ultrasonic-Sensor: 
     %                 * DeviceMode.UltraSonic.DistCM *[Default]*
-    %		              *Output: distance in cm
-    %			          *Note: actively creates ultrasonic sound
+    %		          * Output: distance in cm
+    %		          * Note: actively creates ultrasonic sound
     %                 * DeviceMode.UltraSonic.DistIn
-    %		              *Output: distance in inches
-    %			          *Note: actively creates ultrasonic sound
+    %		          * Output: distance in inches
+    %		          * Note: actively creates ultrasonic sound
     %                 * DeviceMode.UltraSonic.Listen
-    %		              *Output: distance in cm
-    %			          *Note: ONLY listens to other sources (sensors) of ultrasonic sound
+    %		          * Output: distance in cm
+    %		          * Note: ONLY listens to other sources (sensors) of ultrasonic sound
     %             * Color-Sensor: 
     %                 * DeviceMode.Color.Reflect *[Default]*
-    %		              *Output: value in range 0% to 100% brightness
+    %		          * Output: value in range 0% to 100% brightness
     %                 * DeviceMode.Color.Ambient
-    %		              *Output: value in range 0% to 100% brightness
+    %		          * Output: value in range 0% to 100% brightness
     %                 * DeviceMode.Color.Col
-    %		              *Output: none, black, blue, green. yellow, red, white, brown
+    %		          * Output: none, black, blue, green. yellow, red, white, brown
     %             * Gyro-Sensor: 
     %                 * DeviceMode.Gyro.Angular *[Default]*
-    %			          *Note: value appears to be rising indefinitely, even in resting position
+    %		          * Note: value appears to be rising indefinitely, even in resting position
     %                 * DeviceMode.Gyro.Rate
-    %		              *Output: rotational speed [degree/s]. Expect small offset in resting position
+    %		          * Output: rotational speed [degree/s]. Expect small offset in resting position
     %             * Infrared-Sensor:
     %                 * DeviceMode.InfraRed.Prox *[Default]*
-    %		              * Note: currently not recognized
+    %		          * Note: currently not recognized
     %                 * DeviceMode.InfraRed.Seek
     %                 * DeviceMode.InfraRed.Remote
     %             * NXTColor-Sensor:
     %                 * DeviceMode.NXTColor.Reflect *[Default]*
-    %		              *Output: value in range 0% to 100% brightness
+    %		          * Output: value in range 0% to 100% brightness
     %                 * DeviceMode.NXTColor.Ambient
-    %		              *Output: value in range 0% to 100% brightness
+    %		          * Output: value in range 0% to 100% brightness
     %                 * DeviceMode.NXTColor.Color
-    %		              *Output: value representing color:
-    %					            1 - black
-    %					            2 - blue
-    %					            3 - green
-    %					            4 - yellow
-    %					            5 - red
-    %					            6 - white
-    %					            7 - brown
+    %		          * Output: value representing color: 1-black, 2-blue, 3-green, 4-yellow, 5-red, 6-white, 7-brown
     %                 * DeviceMode.NXTColor.Green
-    %		              *Output: value in range 0% to 100% of green reflectivity
+    %		          * Output: value in range 0% to 100% of green reflectivity
     %                 * DeviceMode.NXTColor.Blue
-    %		              *Output: value in range 0% to 100% of blue reflectivity
+    %		          * Output: value in range 0% to 100% of blue reflectivity
     %                 * DeviceMode.NXTColor.Raw
-    %			          *Note: obsolete, functionality available in other modes. Also not working properly. Returning 1 value instead of 3
+    %		          * Note: obsolete, functionality available in other modes. Also not working properly. Returning 1 value instead of 3
     %             * NXTLight-Sensor:
     %                 * DeviceMode.NXTLight.Reflect *[Default]*
-    %		              *Output: value in range 0% to 100% brightness
+    %		          * Output: value in range 0% to 100% brightness
     %                 * DeviceMode.NXTLight.Ambient
-    %		              *Output: value in range 0% to 100% brightness
+    %		          * Output: value in range 0% to 100% brightness
     %             * NXTSound-Sensor:
     %                 * DeviceMode.NXTSound.DB *[Default]*
-    %		              *Output: value in decibel
+    %		          * Output: value in decibel
     %                 * DeviceMode.NXTSound.DBA
-    %		              *Output: value in dba weighted according to human hearing
+    %		          * Output: value in dba weighted according to human hearing
     %             * NXTTemperature-Sensor
     %                 * DeviceMode.NXTTemperature.C *[Default]*
-    %		              *Output: value in Celsius
+    %		          * Output: value in Celsius
     %                 * DeviceMode.NXTTemperature.F
-    %		              *Output: value in Fahrenheit
+    %		          * Output: value in Fahrenheit
     %             * NXTTouch-Sensor:
     %                 * DeviceMode.NXTTouch.Pushed *[Default]*
-    %		              * Output: 0: not pushed, 1: pushed
+    %		          * Output: 0: not pushed, 1: pushed
     %                 * DeviceMode.NXTTouch.Bumps
-    %		              * Output: n: number of times pressed and released
+    %		          * Output: n: number of times pressed and released
     %             * NXTUltraSonic-Sensor:
     %                 * DeviceMode.NXTUltraSonic.CM *[Default]*
-    %		              * Output: distance in cm
+    %		          * Output: distance in cm
     %                 * DeviceMode.NXTUltraSonic.IN
-    %		              * Output: distance in inches
+    %		          * Output: distance in inches
     %             * HTAccelerometer-Sensor:
     %                 * DeviceMode.HTAccelerometer.Acceleration *[Default]*
     %                 * DeviceMode.HTAccelerometer.AccelerationAllAxes
-    %		              * Note: Not working properly. Returning 1 value instead of 6
+    %		          * Note: Not working properly. Returning 1 value instead of 6
     %             * HTCompass-Sensor:
     %                 * DeviceMode.HTCompass.Degrees *[Default]*
-    %		              * Note: 'Error' mode assigned, value still appears to be correct.
-    %		              * Output: 0 to 180 degree. 45° being north, 90° east etc
+    %		          * Note: 'Error' mode assigned, value still appears to be correct.
+    %		          * Output: 0 to 180 degree. 45° being north, 90° east etc
     %             * HTColor-Sensor:
     %                 * DeviceMode.HTColor.Col *[Default]*
-    %		              *Output: value representing color:
-    %					            0 - black
-    %					            1 - purple
-    %            					2 - blue
-    %            					3 - cyan
-    %            					4 - green
-    %            					5 - green/ yellow
-    %            					6 - yellow
-    %            					7 - orange
-    %            					8 - red
-    %            					9 - magenta
-    %            					10 - pink
-    %            					11 - low saturation blue
-    %            					12 - low saturation green
-    %            					13 - low saturation yellow
-    %            					14 - low saturation orange
-    %            					15 - low saturation red
-    %            					16 - low saturation pink
-    %            					17 - white
+    %		          * Output: value representing color: 0-black, 1-purple, 2-blue, 3-cyan, 4-green, 5-green/ yellow, 6-yellow, 7-orange, 8-red, 9-magenta, 10-pink, 11-low saturation blue, 12-low saturation green, 13-low saturation yellow, 14-low saturation orange, 15-low saturation red, 16-low saturation pink, 17-white
     %                 * DeviceMode.HTColor.Red
-    %		              *Output: value in range 0 to 255 of red reflectivity
+    %		          * Output: value in range 0 to 255 of red reflectivity
     %                 * DeviceMode.HTColor.Green
-    %		              *Output: value in range 0 to 255 of green reflectivity
+    %		          * Output: value in range 0 to 255 of green reflectivity
     %                 * DeviceMode.HTColor.Blue
-    %		              *Output: value in range 0 to 255 of blue reflectivity
+    %		          * Output: value in range 0 to 255 of blue reflectivity
     %                 * DeviceMode.HTColor.White
-    %		              *Output: value in range 0 to 255 of white reflectivity
+    %		          * Output: value in range 0 to 255 of white reflectivity
     %                 * DeviceMode.HTColor.Raw
-    %		              *Note: obsolete, color values available in other modes. Also not working properly. Returning 1 value instead of 3
+    %		          * Note: obsolete, color values available in other modes. Also not working properly. Returning 1 value instead of 3
     %                 * DeviceMode.HTColor.Nrm,
-    %		              *Note: obsolete, normalized values available in other modes. Also not working properly. Returning 1 value instead of 4
+    %		          * Note: obsolete, normalized values available in other modes. Also not working properly. Returning 1 value instead of 4
     %                 * DeviceMode.HTColor.All
-    %		              *Note: obsolete, all values available in other modes. Also not working properly. Returning 1 value instead of 4
+    %		          * Note: obsolete, all values available in other modes. Also not working properly. Returning 1 value instead of 4
     %    debug (bool): Debug turned on or off. In debug mode, everytime a command is passed to 
     %        the sublayer ('communication layer'), there is feedback in the console about what 
     %        command has been called. *[WRITABLE]*
@@ -163,6 +150,8 @@ classdef Sensor < MaskedHandle
     %             * DeviceType.Unknown
     %             * DeviceType.None 
     %             * DeviceType.Error
+    %
+
     
     properties  % Standard properties to be set by user
         % mode (DeviceMode.{Type}): Sensor mode in which the value will be read. By default, 
@@ -355,16 +344,18 @@ classdef Sensor < MaskedHandle
             %     debug (bool): *[OPTIONAL]*
             %     mode (DeviceMode.{Type}): *[OPTIONAL]*
             %
-            % Example:
-            %     b = EV3();  |br|
-            %     b.connect('bt', 'serPort', '/dev/rfcomm0');  |br|
-	        %     
-	        %     % use the following line:
-            %     b.sensor1.setProperties('debug', 'on', 'mode', DeviceMode.Color.Ambient);  |br|
+            % ::
+            %
+            %     Example:
+            %         brick = EV3()
+            %         brick.connect('bt', 'serPort', '/dev/rfcomm0');
+	    %     
+	    %         % use the following line:
+            %         brick.sensor1.setProperties('debug', 'on', 'mode', DeviceMode.Color.Ambient);
             %     
-	        %     % Instead of: 
-	        %     b.sensor1.debug = 'on'; |br|
-            %     b.sensor1.mode = DeviceMode.Color.Ambient; |br|
+	    %         % Instead of: 
+	    %         brick.sensor1.debug = 'on';
+            %         brick.sensor1.mode = DeviceMode.Color.Ambient;
             %
             p = inputParser();
             
-- 
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