diff --git a/source/EV3.m b/source/EV3.m index 1476eb45ca401b6ec45a8fb1f4601f71eda5ad58..b2377ac0823a81873b230093aa08ba6fe597c349 100644 --- a/source/EV3.m +++ b/source/EV3.m @@ -164,11 +164,11 @@ classdef EV3 < MaskedHandle % % Example: % % Setup bluetooth connection via com-port 0 - % b = EV3(); - % b.connect('bt', 'serPort', '/dev/rfcomm0'); + % brick = EV3(); + % brick.connect('bt', 'serPort', '/dev/rfcomm0'); % % Setup usb connection, beep when connection has been established - % b = EV3(); - % b.connect('usb', 'beep', 'on', ); + % brick = EV3(); + % brick.connect('usb', 'beep', 'on', ); % % See also ISCONNECTED / :attr:`isConnected` @@ -234,10 +234,10 @@ classdef EV3 < MaskedHandle % :: % % Example: - % b = EV3(); - % b.connect('bt', 'serPort', '/dev/rfcomm0'); + % brick = EV3(); + % brick.connect('bt', 'serPort', '/dev/rfcomm0'); % % do stuff - % b.disconnect(); + % brick.disconnect(); % Resetting needs a working connection in order to send reset-commands % to the Brick. If the connection has been aborted (e.g. by pulling the @@ -283,9 +283,9 @@ classdef EV3 < MaskedHandle % :: % % Example: - % b = EV3(); - % b.connect('bt', 'serPort', '/dev/rfcomm0'); - % b.beep(); + % brick = EV3(); + % brick.connect('bt', 'serPort', '/dev/rfcomm0'); + % brick.beep(); % ev3.handleCommand(@soundPlayTone, 10, 1000, 100); end @@ -302,9 +302,9 @@ classdef EV3 < MaskedHandle % :: % % Example: - % b = EV3(); - % b.connect('bt', 'serPort', '/dev/rfcomm0'); - % b.playTone(40, 5000, 1000); % Plays tone with 40% volume and 5000Hz for 1 second. + % brick = EV3(); + % brick.connect('bt', 'serPort', '/dev/rfcomm0'); + % brick.playTone(40, 5000, 1000); % Plays tone with 40% volume and 5000Hz for 1 second. % ev3.handleCommand(@soundPlayTone, volume, frequency, duration); end @@ -316,10 +316,10 @@ classdef EV3 < MaskedHandle % :: % % Example: - % b = EV3(); - % b.connect('bt', 'serPort', '/dev/rfcomm0'); - % b.playTone(10,100,100000000); - % b.stopTone(); % Stops tone immediately. + % brick = EV3(); + % brick.connect('bt', 'serPort', '/dev/rfcomm0'); + % brick.playTone(10,100,100000000); + % brick.stopTone(); % Stops tone immediately. % ev3.handleCommand(@soundStopTone); end @@ -334,12 +334,12 @@ classdef EV3 < MaskedHandle % :: % % Example: - % b = EV3(); - % b.connect('bt', 'serPort', '/dev/rfcomm0'); - % b.playTone(10, 100, 1000); + % brick = EV3(); + % brick.connect('bt', 'serPort', '/dev/rfcomm0'); + % brick.playTone(10, 100, 1000); % pause(0.5); % % Small pause necessary since tone not startong immediately - % b.tonePlayed(); % -> Outputs 1 to console. + % brick.tonePlayed(); % -> Outputs 1 to console. % status = ev3.handleCommand(@soundTest); end @@ -395,9 +395,9 @@ classdef EV3 < MaskedHandle % :: % % Example: - % b = EV3(); - % b.connect('bt', 'serPort', '/dev/rfcomm0'); - % b.setProperties('debug', 'on', 'batteryMode', 'Voltage'); + % brick = EV3(); + % brick.connect('bt', 'serPort', '/dev/rfcomm0'); + % brick.setProperties('debug', 'on', 'batteryMode', 'Voltage'); % % Instead of: b.debug = 'on'; b.batteryMode = 'Voltage'; % % See also EV3.DEBUG, EV3.BATTERYMODE / :attr:`debug`, :attr:`batteryMode`