opts.coordSystem='itaCoordinates';% 'openGL' || indicates in which coordinate system the output is
opts.isItaCoordinates=true;% true || indicates whether the output is a itaCoordinate or not (warning: if combined with coordSystem='opneGL', the angles for azimuth and elevation are not correct
opts.heightCorrection=0;% in meter || ensures that the loudspeakers are around the point (0 0 0), standard value is height of the bigger loudspeaker in the horizontal plane
opts.configuration='acoustic';% real || specifies wheter optical measured values are given back ('real'), 'ideal' is theoretical targeted positions, 'acoustic' measured data
warning('itaCoordinates are not made for openGL coordinates! Angles etc. do refer to the mathmatical representation (x-axis to the front). Use ''isItaCoordinates'', ''false''');