Commit f80896d4 authored by Pascal Palenda's avatar Pascal Palenda
Browse files

Update task file

parent ce499537
......@@ -16,118 +16,16 @@ ReferenceID = 0
Simulation = ER_IS
#Simulation = DD_RT
[Geometry]
# Geometry settings, use the $(RavenDataBasePath) macro to define
# relative paths to data, and provide the same structure in the remote
# file system(s)
# File path to the scene
<<<<<<< Updated upstream:RavenDistributedComputingInterface/examples/simple_room.rtask
SceneFileName = $(RavenDataBasePath)/BigEmptyRoom.skp
=======
SceneFileName = $(RavenDataBasePath)/simple_room.ac
>>>>>>> Stashed changes:RavenDistributedComputingInterface/examples/quader.rtask
[Room]
# Set of the room parameters
# Humidity in percent, 0..100 (%)
Humidity = 50
# Static pressure in Pascal (Pa)
StaticPressure = 101325
# Gas temperature in degree Celsius (C)
Temperature = 20
# Estimated reverberation time in seconds (s)
ReverberationTime = 3
[ImageSource]
# Image source algorithm settings
# Order of primary sources, i.e. source in same room
OrderPrimarySource = 2
# Order of secondary sources, i.e. source in adjacent room that connects trough a portal
OrderSecondarySource = 2
[RayTracer_PortalDetector]
# Ray tracer algorithm settings for portal receiver types
# Threshold of energy for truncation (dB)
EnergyLossThreshold = 60
# Length of target filter container, in seconds (s)
FilterLength = 1.5
# Length of time slot in histogram, in milliseconds (ms) (!)
ResolutionTimeSlots = 6
# Total number of fired particles
NumParticles = 10000
[RayTracer_SphereDetector]
# Ray tracer algorithm settings for sphere receiver types
# Threshold of energy for truncation (dB)
EnergyLossThreshold = 60
# Length of target filter container, in seconds (s)
FilterLength = 3
# Sphere radius in meter (m)
Radius = 0.5
# Angle resolutions of sphere, in degree (0...360)
ResolutionAzimuth = 10
ResolutionElevation = 10
# Length of time slot in histogram, in milliseconds (ms) (!)
ResolutionTimeSlots = 6
# Total number of fired particles
NumParticles = 10000
[SimulationSettings]
# Settings for simulation computation
# Used sampling rate (Samples/s)
SampleRate = 44100
# Acceleration type (BSP|HASH)
AccelerationType = BSP
[FilterEngine]
# Settings for simulation filter generation engine
# Magnitude band filter resolution (OCTAVE|THIRDS)
MagnitudesResolution = OCTAVE
[Scene]
# Describes entities of a scene of sources, receivers and portals
# use $(RavenDataBasePath) macro for pathes and provide same structure on
# remote machine(s)
# Sources
# pattern: Source'ID' = PosX,PosY,PosZ, ViewX,ViewY,ViewZ, FilePathToDirectivity.daff
Source0 = 5, 1.85, -5.000, 0,0,-1, 0,1,0, $(RavenDataBasePath)/DirectivityDatabase/KH_O100_Oli_5x5_3rd_relativiert_auf_azi0_ele0.daff
Source0 = 5, 1.85, -5.000, 0,0,-1, 0,1,0
# Receivers
# pattern: Receiver'ID' = PosX,PosY,PosZ, ViewX,ViewY,ViewZ, FilePathToHRIR.daff
Receiver13 = 1.7, 1.7,-1.7, 0,0,-1, 0,1,0, $(RavenDataBasePath)/ITA_Artificial_Head_5x5_44kHz_128.v17.ir.daff
# Portals
# pattern: Portal'ID' = PosX,PosY,PosZ, State (closed -> open = [0...1])
#Portal43 = 0,0,0, 0.128
\ No newline at end of file
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