Commit 9d999b76 authored by Pascal Palenda's avatar Pascal Palenda
Browse files

Adapt file names

parent aee2f02b
......@@ -10,7 +10,7 @@ set( DirFiles
filter_network.h
translation_filter.h
rotation_filter.h
reverberation_radius_filter.h
distance_filter.h
perceptive_rotation_filter.h
#_SourceFiles.cmake
)
......
#ifndef INCLUDE_WATCHER_ITA_SIMULATION_SCHEDULER_AUDIBILITY_FILTER_REVERBERATION_RADIUS_FILTER
#define INCLUDE_WATCHER_ITA_SIMULATION_SCHEDULER_AUDIBILITY_FILTER_REVERBERATION_RADIUS_FILTER
#ifndef INCLUDE_WATCHER_ITA_SIMULATION_SCHEDULER_AUDIBILITY_FILTER_DISTANCE_FILTER
#define INCLUDE_WATCHER_ITA_SIMULATION_SCHEDULER_AUDIBILITY_FILTER_DISTANCE_FILTER
// API includes
#include <ITA/SimulationScheduler/definitions.h>
......@@ -81,4 +81,4 @@ namespace ITA
} // namespace SimulationScheduler
} // namespace ITA
#endif // INCLUDE_WATCHER_ITA_SIMULATION_SCHEDULER_AUDIBILITY_FILTER_REVERBERATION_RADIUS_FILTER
\ No newline at end of file
#endif // INCLUDE_WATCHER_ITA_SIMULATION_SCHEDULER_AUDIBILITY_FILTER_DISTANCE_FILTER
\ No newline at end of file
......@@ -10,7 +10,7 @@ set( DirFiles
filter_network.cpp
translation_filter.cpp
rotation_filter.cpp
reverberation_radius_filter.cpp
distance_filter.cpp
perceptive_rotation_filter.cpp
#_SourceFiles.cmake
)
......
......@@ -4,7 +4,7 @@
#include <ITA/SimulationScheduler/update_scene.h>
#include "../configuration_keys.h"
#include <ITA/SimulationScheduler/AudibilityFilter/rate_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/reverberation_radius_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/distance_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/rotation_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/translation_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/zone_filter.h>
......
#include <ITA/SimulationScheduler/AudibilityFilter/reverberation_radius_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/distance_filter.h>
// simulation scheduler includes
#include <ITA/SimulationScheduler/update_scene.h>
......
......@@ -3,7 +3,7 @@
// simulation scheduler includes
#include <ITA/SimulationScheduler/AudibilityFilter/audibility_filter_interface.h>
#include <ITA/SimulationScheduler/AudibilityFilter/rate_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/reverberation_radius_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/distance_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/rotation_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/translation_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/zone_filter.h>
......
......@@ -3,7 +3,7 @@
#include "ITA/SimulationScheduler/AudibilityFilter/zone_filter.h"
#include <ITA/SimulationScheduler/AudibilityFilter/translation_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/rotation_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/reverberation_radius_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/distance_filter.h>
#include <ITA/SimulationScheduler/AudibilityFilter/perceptive_rotation_filter.h>
#include <VistaBase/VistaTimeUtils.h>
......
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