Commit 26679a28 authored by Pascal Palenda's avatar Pascal Palenda
Browse files

Adapt renaming in doc

parent 0d393854
......@@ -66,7 +66,7 @@ namespace ITA
~CWorkerThread ( );
///
/// \copydoc IWorkerInterface::isBusy
/// \copydoc IWorkerInterface::IsBusy
///
bool IsBusy ( ) override;
......@@ -76,13 +76,13 @@ namespace ITA
void PushUpdate ( std::unique_ptr<CUpdateScene> pUpdate ) override;
///
/// \copydoc IWorkerInterface::reset
/// \copydoc IWorkerInterface::Reset
/// \detail With the reset, the simulator get reset.
///
void Reset ( ) override;
///
/// \copydoc IWorkerInterface::shutdown
/// \copydoc IWorkerInterface::Shutdown
///
void Shutdown() override;
......
......@@ -102,17 +102,17 @@ namespace ITA
virtual void PushUpdate ( std::unique_ptr<IUpdateMessage> pUpdateMessage ) override;
///
/// \copydoc ISchedulerInterface::attachResultHandler()
/// \copydoc ISchedulerInterface::AttachResultHandler()
///
virtual void AttachResultHandler ( IResultHandler* pResultHandler ) override;
///
/// \copydoc ISchedulerInterface::detachResultHandler()
/// \copydoc ISchedulerInterface::DetachResultHandler()
///
virtual void DetachResultHandler ( IResultHandler* pResultHandler ) override;
///
/// \copydoc ISchedulerInterface::handleSimulationFinished()
/// \copydoc ISchedulerInterface::HandleSimulationFinished()
///
virtual void HandleSimulationFinished ( std::unique_ptr<CSimulationResult> pResult ) override;
......
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