Defusing commercial-like VA presentation and minor changes in legal notes

parent 6d4c6a15
......@@ -31,10 +31,10 @@
<section id="banner">
<div class="content">
<header>
<h2>You are now approaching Virtual Acoustics</h2>
<p>The <b>real-time auralization framework</b> devoted to Virtual Reality.<br />
For scientists and pacemakers. For developers and audio enthusiasts.<br />
<i>Here comes the preview.</i></p>
<h2>Welcome to Virtual Acoustics</h2>
<p>VA is a <b>real-time auralization framework</b> for scientific research<br />
with application areas of medical and technical acoustics.<br />
<i>Reproducible research compatible. Here comes the preview.</i></p>
</header>
<span class="image"><img src="images/vr_teaser.jpg" alt="" /></span>
</div>
......@@ -46,7 +46,7 @@
<div class="container">
<header class="major">
<h2>What is Virtual Acoustics?</h2>
<p>Virtual Acoustics is a software that was invented at the Institute of Technical Acoustics (ITA) at RWTH Aachen University in Germany over a decade ago as an auralization application - one of the first of its kind. Now, after contribution of numerous bachelor, master and PhD theses, it has been reinvented to meet state-of-the-art standards in audio rendering and spatial audio reproduction. <br /><i>Intended to be free for everyone.</i></p>
<p>Virtual Acoustics is a software that was invented at the Institute of Technical Acoustics (ITA) at RWTH Aachen University in Germany over a decade ago as an auralization application - one of the first of its kind.<br /> Now, after contribution of numerous bachelor, master and PhD theses, it has been reinvented to meet state-of-the-art standards in audio rendering and spatial audio reproduction.</p>
</header>
</div>
</section>
......@@ -76,18 +76,18 @@
<p>For more information visit <a href="http://www.akustik.rwth-aachen.de">the official website of the institute</a>.
<h3>Virtual Acoustics Website</h3>
<p>This website uses a template called <i>Landed</i> provided by <a href="http://html5up.net" target="_blank">HTML 5UP</a>, some pictures from <a href="http://unsplash.com" target="_blank">Unsplash</a> and icons from <a href="http://fontawesome.io/icons/">Font Awesome</a>.</p>
<p>This website uses a free template called <i>Landed</i> provided by <a href="http://html5up.net" target="_blank">HTML 5UP</a>, some royalty free pictures from <a href="http://unsplash.com" target="_blank">Unsplash</a> and icons from <a href="http://fontawesome.io/icons/">Font Awesome</a>.</p>
<h3>Licensing</h3>
<h4>Software</h4>
<p>Virtual Acoustics is generally licensed under <a href="http://www.apache.org/licenses/LICENSE-2.0" target="_blank">Apache License Version 2.0</a>, however subprojects may have diverging licenses. To be absolutely sure, please refer to a cleartext file called LICENSE in the respective subfolders.</p>
<p>Virtual Acoustics is licensed under <a href="http://www.apache.org/licenses/LICENSE-2.0" target="_blank">Apache License Version 2.0</a>.</p>
<h4>Resources</h4>
<p>Virtual Acoustics provides some input data necessary for auralization, which is generally licensed under a derivative of <a href="http://creativecommons.org" target="_blank">Creative Commons Version 4.0</a>. However, please be referred to any cleartext file called LICENSE in the respective folders or check for embedded meta information on the actual license.</p>
<p>Virtual Acoustics provides some input data necessary for auralization - like an HRTF dataset. Resources are generally licensed under the original <a href="http://creativecommons.org" target="_blank">Creative Commons Version 4.0</a> license or a CC derivative. The individual license for each work is usually placed next to the resource file and is typically called LICENSE. Some files may also have the license embedded in the metadata, if possible.</p>
<h4>External libraries</h4>
<p>Virtual Acoustics makes heavy use of third party libraries. If you are planning to create and share or sell an application, you will have to pay close attention to the individual licenses of those projects. Especially GPL licensed third party software and static linking of third party libraries licensed under LGPL will prohibit commercial use of your application. Others, like fftw3, may be purchased to legally include it in your commercial application. In any case, please fully read the individual license agreements.</p>
<p>Virtual Acoustics makes use of third party libraries. If you are planning to create and share your VA application, you will have to pay close attention to the individual licenses of those projects. Especially GPL licensed third party software and static linking of third party libraries licensed under LGPL will require to at least share parts of your project. Other third party libraries, like fftw3, may be purchased to legally include it in your application. In any case, make yourself familiar with the individual license agreements.</p>
<p><b>Please respect the license agreements of every individual project you are planning to depend on. We will not be hold responsible if this concept is misued by others.</b></p>
</section>
......
......@@ -79,10 +79,10 @@
<section id="banner">
<div class="content">
<header>
<h2>You are now approaching Virtual Acoustics</h2>
<p>The <b>real-time auralization framework</b> devoted to Virtual Reality.<br />
For scientists and pacemakers. For developers and audio enthusiasts.<br />
<i>Fully transparent. Fully controllable.</i></p>
<h2>Welcome to Virtual Acoustics</h2>
<p>VA is a <b>real-time auralization framework</b> for scientific research<br />
with application areas of medical and technical acoustics.<br />
<i>Reproducible research compatible.</i></p>
</header>
<span class="image"><img src="images/vr_teaser.jpg" alt="" /></span>
</div>
......@@ -94,7 +94,7 @@
<div class="container">
<header class="major">
<h2>What is Virtual Acoustics?</h2>
<p>Virtual Acoustics is a software that was invented at the Institute of Technical Acoustics (ITA) at RWTH Aachen University in Germany over a decade ago as an auralization application - one of the first of its kind. Now, after contribution of numerous bachelor, master and PhD theses, it has been reinvented to meet state-of-the-art standards in audio rendering and spatial audio reproduction. <br /><i>Intended to be free for everyone.</i></p>
<p>Virtual Acoustics is a software that was invented at the Institute of Technical Acoustics (ITA) at RWTH Aachen University in Germany over a decade ago as an auralization application - one of the first of its kind.<br /> Now, after contribution of numerous bachelor, master and PhD theses, it has been reinvented to meet state-of-the-art standards in audio rendering and spatial audio reproduction.</p>
</header>
</div>
</section>
......@@ -104,8 +104,8 @@
<div class="container">
<header class="major">
<h2>Is Virtual Acoustics for me?</h2>
<p>Until today, Virtual Acoustics was used for scientific research. It was designed for two main purposes: transparent high quality audio rendering for listening experiments and transparent high quality audio rendering for Virtual Reality research. <br /><br />
From now on, VA is made available to the public and can be used for any given purpose.</p>
<p>Until today, Virtual Acoustics was used for scientific research at ITA. It was designed for two main purposes: high quality audio rendering and audio reproduction for listening experiments and for Virtual Reality research. <br />
<i>From now on, VA is an Open Source project and can be used for any given purpose.</i> </p>
</header>
</div>
</section>
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......@@ -91,18 +91,18 @@
<p>For more information visit <a href="http://www.akustik.rwth-aachen.de">the official website of the institute</a>.
<h3>Virtual Acoustics Website</h3>
<p>This website uses a template called <i>Landed</i> provided by <a href="http://html5up.net" target="_blank">HTML 5UP</a>, some pictures from <a href="http://unsplash.com" target="_blank">Unsplash</a> and icons from <a href="http://fontawesome.io/icons/">Font Awesome</a>.</p>
<p>This website uses a free template called <i>Landed</i> provided by <a href="http://html5up.net" target="_blank">HTML 5UP</a>, some royalty free pictures from <a href="http://unsplash.com" target="_blank">Unsplash</a> and icons from <a href="http://fontawesome.io/icons/">Font Awesome</a>.</p>
<h3>Licensing</h3>
<h4>Software</h4>
<p>Virtual Acoustics is generally licensed under <a href="http://www.apache.org/licenses/LICENSE-2.0" target="_blank">Apache License Version 2.0</a>, however subprojects may have diverging licenses. To be absolutely sure, please refer to a cleartext file called LICENSE in the respective subfolders.</p>
<p>Virtual Acoustics is licensed under <a href="http://www.apache.org/licenses/LICENSE-2.0" target="_blank">Apache License Version 2.0</a>.</p>
<h4>Resources</h4>
<p>Virtual Acoustics provides some input data necessary for auralization, which is generally licensed under a derivative of <a href="http://creativecommons.org" target="_blank">Creative Commons Version 4.0</a>. However, please be referred to any cleartext file called LICENSE in the respective folders or check for embedded meta information on the actual license.</p>
<p>Virtual Acoustics provides some input data necessary for auralization - like an HRTF dataset. Resources are generally licensed under the original <a href="http://creativecommons.org" target="_blank">Creative Commons Version 4.0</a> license or a CC derivative. The individual license for each work is usually placed next to the resource file and is typically called LICENSE. Some files may also have the license embedded in the metadata, if possible.</p>
<h4>External libraries</h4>
<p>Virtual Acoustics makes heavy use of third party libraries. If you are planning to create and share or sell an application, you will have to pay close attention to the individual licenses of those projects. Especially GPL licensed third party software and static linking of third party libraries licensed under LGPL will prohibit commercial use of your application. Others, like fftw3, may be purchased to legally include it in your commercial application. In any case, please fully read the individual license agreements.</p>
<p>Virtual Acoustics makes use of third party libraries. If you are planning to create and share your VA application, you will have to pay close attention to the individual licenses of those projects. Especially GPL licensed third party software and static linking of third party libraries licensed under LGPL will require to at least share parts of your project. Other third party libraries, like fftw3, may be purchased to legally include it in your application. In any case, make yourself familiar with the individual license agreements.</p>
<p><b>Please respect the license agreements of every individual project you are planning to depend on. We will not be hold responsible if this concept is misued by others.</b></p>
</section>
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