Commit 731cd8ce authored by Dipl.-Ing. Jonas Stienen's avatar Dipl.-Ing. Jonas Stienen
Browse files

Updating docs again

parent a6c414ea
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -41,17 +41,17 @@
<div class="contents">
<div class="textblock"><h1><a class="anchor" id="core_intro_sec"></a>
Introduction</h1>
<p>The Virtual Acoustics project is free, open source real-time auralization framework. It is distributed under the terms of the Apache License Version 2.0. The official website can be found at <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a></p>
<h1><a class="anchor" id="core_license_sec"></a>
License</h1>
<p>Copyright 2015-2017 Institute of Technical Acoustics (ITA), RWTH Aachen University</p>
<p>Licensed under the Apache License, Version 2.0 (the "License"); you may not use the OpenDAFF software package except in compliance with the License. You may obtain a copy of the License at</p>
<p><a href="http://www.apache.org/licenses/LICENSE-2.0">http://www.apache.org/licenses/LICENSE-2.0</a></p>
<p>Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.</p>
<p>You should also have received a copy of the License with the VA software package.</p>
<p><a class="el" href="namespace_v_a_core.html">VACore</a> provides the entire functionality of real-time auralization and reproduction. It includes scene management and a lot of extra functionality to display and export audio.</p>
<h1><a class="anchor" id="core_getting_started_sec"></a>
Getting started</h1>
<p>If you are a C++ developer and want to integrate VA into your application, the first contact point should be the VABase interface representad by the <a class="el" href="class_i_v_a_interface.html" title="Interface of Virtual Acoustics (VA) ">IVAInterface</a> class. If you are planning to create a binding for any other programming and/or scripting language, also have a look at VANet and the <a class="el" href="class_i_v_a_net_client.html" title="Networked transparend calls to VA interface view TCP/IP as a client. ">IVANetClient</a> class. If you want to </p>
<p>If you are a C++ developer and you want to integrate VA into your application, the first contact point should be the interface represented by the <a class="el" href="class_i_v_a_interface.html" title="Interface of Virtual Acoustics (VA) ">IVAInterface</a> class in the VABase project. If you are planning to create a new binding for any other programming and/or scripting language, also have a look at VANet and the <a class="el" href="class_i_v_a_net_client.html" title="Networked transparend calls to VA interface view TCP/IP as a client. ">IVANetClient</a> class.</p>
<h1><a class="anchor" id="core_developer_sec"></a>
Developers</h1>
<p>If you want to create your own auralization module, you will have to</p><ul>
<li>implement a rendering module that is compatible with #IVAAudioRenderer</li>
<li>implement a reproduction module that is compatible with #IVAAudioReproduction</li>
</ul>
<p>Also, add a code line that registers your module at the corresponding registry. </p>
</div></div><!-- contents -->
</DIV>
<DIV STYLE="margin-top: 6em;">
......@@ -59,7 +59,7 @@ Getting started</h1>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -44,8 +44,8 @@ VANet</h1>
<p>VANet provides a transparent network communication of calls to the VA interface. It is useful to control a VA server remotely and is the standard way to communicate with VA for inter-process methods and bindings for other scripting languages.</p>
<h1><a class="anchor" id="vanet_license_sec"></a>
License</h1>
<p>Copyright 2015-2017 Institute of Technical Acoustics (ITA), RWTH Aachen University</p>
<p>Licensed under the Apache License, Version 2.0 (the "License"); you may not use the OpenDAFF software package except in compliance with the License. You may obtain a copy of the License at</p>
<p>Copyright 2015-2018 Institute of Technical Acoustics (ITA), RWTH Aachen University</p>
<p>Licensed under the Apache License, Version 2.0 (the "License"); you may not use the VA software package except in compliance with the License. You may obtain a copy of the License at</p>
<p><a href="http://www.apache.org/licenses/LICENSE-2.0">http://www.apache.org/licenses/LICENSE-2.0</a></p>
<p>Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.</p>
<p>You should also have received a copy of the License with the VA software package.</p>
......@@ -59,7 +59,7 @@ Getting started</h1>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -73,7 +73,7 @@
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -53,7 +53,7 @@
<div class="title">VA.h</div> </div>
</div><!--header-->
<div class="contents">
<a href="_v_a_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2017</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="preprocessor">#ifndef IW_VA</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;<span class="preprocessor">#define IW_VA</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_audio_signal_source_8h.html">VAAudioSignalSource.h</a>&quot;</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_base_8h.html">VABase.h</a>&quot;</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_event_8h.html">VAEvent.h</a>&quot;</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_event_handler_global_lock_8h.html">VAEventHandlerGlobalLock.h</a>&quot;</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_exception_8h.html">VAException.h</a>&quot;</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_interface_8h.html">VAInterface.h</a>&quot;</span></div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_object_8h.html">VAObject.h</a>&quot;</span></div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_object_registry_8h.html">VAObjectRegistry.h</a>&quot;</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_samples_8h.html">VASamples.h</a>&quot;</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_struct_8h.html">VAStruct.h</a>&quot;</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_version_8h.html">VAVersion.h</a>&quot;</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;<span class="preprocessor">#endif // IW_VA</span></div><div class="ttc" id="_v_a_interface_8h_html"><div class="ttname"><a href="_v_a_interface_8h.html">VAInterface.h</a></div></div>
<a href="_v_a_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2018</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="preprocessor">#ifndef IW_VA</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;<span class="preprocessor">#define IW_VA</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_audio_signal_source_8h.html">VAAudioSignalSource.h</a>&quot;</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_base_8h.html">VABase.h</a>&quot;</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_event_8h.html">VAEvent.h</a>&quot;</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_event_handler_global_lock_8h.html">VAEventHandlerGlobalLock.h</a>&quot;</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_exception_8h.html">VAException.h</a>&quot;</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_interface_8h.html">VAInterface.h</a>&quot;</span></div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_object_8h.html">VAObject.h</a>&quot;</span></div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_object_registry_8h.html">VAObjectRegistry.h</a>&quot;</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_samples_8h.html">VASamples.h</a>&quot;</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_struct_8h.html">VAStruct.h</a>&quot;</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_version_8h.html">VAVersion.h</a>&quot;</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;<span class="preprocessor">#endif // IW_VA</span></div><div class="ttc" id="_v_a_interface_8h_html"><div class="ttname"><a href="_v_a_interface_8h.html">VAInterface.h</a></div></div>
<div class="ttc" id="_v_a_audio_signal_source_8h_html"><div class="ttname"><a href="_v_a_audio_signal_source_8h.html">VAAudioSignalSource.h</a></div></div>
<div class="ttc" id="_v_a_base_8h_html"><div class="ttname"><a href="_v_a_base_8h.html">VABase.h</a></div></div>
<div class="ttc" id="_v_a_samples_8h_html"><div class="ttname"><a href="_v_a_samples_8h.html">VASamples.h</a></div></div>
......@@ -71,7 +71,7 @@
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -75,7 +75,7 @@ Classes</h2></td></tr>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -156,7 +156,7 @@ Functions</h2></td></tr>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -53,7 +53,7 @@
<div class="title">VABase.cpp</div> </div>
</div><!--header-->
<div class="contents">
<a href="_v_a_base_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2017</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="_v_a_base_8h.html">VABase.h</a>&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &lt;iostream&gt;</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &lt;iomanip&gt;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"><a class="line" href="_v_a_base_8cpp.html#a6b4e9fa98fe424d1e78d844d1a71bf4f"> 19</a></span>&#160;std::ostream&amp; <a class="code" href="_v_a_base_8cpp.html#a6b4e9fa98fe424d1e78d844d1a71bf4f">operator&lt;&lt;</a>( std::ostream&amp; os, <span class="keyword">const</span> <a class="code" href="class_v_a_vec3.html">VAVec3</a>&amp; oVec )</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keywordflow">return</span> os &lt;&lt; std::fixed &lt;&lt; std::setprecision( 3 )</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; &lt;&lt; <span class="stringliteral">&quot;&lt; &quot;</span> &lt;&lt; oVec.<a class="code" href="class_v_a_vec3.html#a1415ef8dc7ca9ac0490f2c7ed1e56b2f">x</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oVec.<a class="code" href="class_v_a_vec3.html#a780d3c107f1c825c15883183265dd6fc">y</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oVec.<a class="code" href="class_v_a_vec3.html#a3b8e01f79c09e06c1ab439b4a9ecfcb1">z</a> &lt;&lt; <span class="stringliteral">&quot; &gt;&quot;</span>;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;}</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"><a class="line" href="_v_a_base_8cpp.html#a294e37069ae84a5a9038c01eaeb0b40d"> 25</a></span>&#160;std::ostream&amp; <a class="code" href="_v_a_base_8cpp.html#a6b4e9fa98fe424d1e78d844d1a71bf4f">operator&lt;&lt;</a>( std::ostream&amp; os, <span class="keyword">const</span> <a class="code" href="class_v_a_quat.html">VAQuat</a>&amp; oOrient )</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;{</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="keywordflow">return</span> os &lt;&lt; std::fixed &lt;&lt; std::setprecision( 2 )</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; &lt;&lt; <span class="stringliteral">&quot;&lt; &quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a43882795330353a6cb3e311937bbc3e6">x</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a1bb7627d04388d0a87f9be6041acd450">y</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a515149c9d91d4298a24a52a79d250064">z</a> &lt;&lt; <span class="stringliteral">&quot;, &#39;&quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a0869152e55671cd1eab0193c26d657ea">w</a> &lt;&lt; <span class="stringliteral">&quot;&#39; &gt;&quot;</span>;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;}</div><div class="ttc" id="class_v_a_quat_html_a43882795330353a6cb3e311937bbc3e6"><div class="ttname"><a href="class_v_a_quat.html#a43882795330353a6cb3e311937bbc3e6">VAQuat::x</a></div><div class="ttdeci">double x</div><div class="ttdef"><b>Definition:</b> <a href="_v_a_base_8h_source.html#l00245">VABase.h:245</a></div></div>
<a href="_v_a_base_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2018</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="_v_a_base_8h.html">VABase.h</a>&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &lt;iostream&gt;</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &lt;iomanip&gt;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"><a class="line" href="_v_a_base_8cpp.html#a6b4e9fa98fe424d1e78d844d1a71bf4f"> 19</a></span>&#160;std::ostream&amp; <a class="code" href="_v_a_base_8cpp.html#a6b4e9fa98fe424d1e78d844d1a71bf4f">operator&lt;&lt;</a>( std::ostream&amp; os, <span class="keyword">const</span> <a class="code" href="class_v_a_vec3.html">VAVec3</a>&amp; oVec )</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keywordflow">return</span> os &lt;&lt; std::fixed &lt;&lt; std::setprecision( 3 )</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; &lt;&lt; <span class="stringliteral">&quot;&lt; &quot;</span> &lt;&lt; oVec.<a class="code" href="class_v_a_vec3.html#a1415ef8dc7ca9ac0490f2c7ed1e56b2f">x</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oVec.<a class="code" href="class_v_a_vec3.html#a780d3c107f1c825c15883183265dd6fc">y</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oVec.<a class="code" href="class_v_a_vec3.html#a3b8e01f79c09e06c1ab439b4a9ecfcb1">z</a> &lt;&lt; <span class="stringliteral">&quot; &gt;&quot;</span>;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;}</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"><a class="line" href="_v_a_base_8cpp.html#a294e37069ae84a5a9038c01eaeb0b40d"> 25</a></span>&#160;std::ostream&amp; <a class="code" href="_v_a_base_8cpp.html#a6b4e9fa98fe424d1e78d844d1a71bf4f">operator&lt;&lt;</a>( std::ostream&amp; os, <span class="keyword">const</span> <a class="code" href="class_v_a_quat.html">VAQuat</a>&amp; oOrient )</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;{</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="keywordflow">return</span> os &lt;&lt; std::fixed &lt;&lt; std::setprecision( 2 )</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; &lt;&lt; <span class="stringliteral">&quot;&lt; &quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a43882795330353a6cb3e311937bbc3e6">x</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a1bb7627d04388d0a87f9be6041acd450">y</a> &lt;&lt; <span class="stringliteral">&quot;, &quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a515149c9d91d4298a24a52a79d250064">z</a> &lt;&lt; <span class="stringliteral">&quot;, &#39;&quot;</span> &lt;&lt; oOrient.<a class="code" href="class_v_a_quat.html#a0869152e55671cd1eab0193c26d657ea">w</a> &lt;&lt; <span class="stringliteral">&quot;&#39; &gt;&quot;</span>;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;}</div><div class="ttc" id="class_v_a_quat_html_a43882795330353a6cb3e311937bbc3e6"><div class="ttname"><a href="class_v_a_quat.html#a43882795330353a6cb3e311937bbc3e6">VAQuat::x</a></div><div class="ttdeci">double x</div><div class="ttdef"><b>Definition:</b> <a href="_v_a_base_8h_source.html#l00245">VABase.h:245</a></div></div>
<div class="ttc" id="class_v_a_quat_html_a0869152e55671cd1eab0193c26d657ea"><div class="ttname"><a href="class_v_a_quat.html#a0869152e55671cd1eab0193c26d657ea">VAQuat::w</a></div><div class="ttdeci">double w</div><div class="ttdef"><b>Definition:</b> <a href="_v_a_base_8h_source.html#l00245">VABase.h:245</a></div></div>
<div class="ttc" id="_v_a_base_8h_html"><div class="ttname"><a href="_v_a_base_8h.html">VABase.h</a></div></div>
<div class="ttc" id="class_v_a_quat_html"><div class="ttname"><a href="class_v_a_quat.html">VAQuat</a></div><div class="ttdoc">4-element Quaternion (double precision) </div><div class="ttdef"><b>Definition:</b> <a href="_v_a_base_8h_source.html#l00236">VABase.h:236</a></div></div>
......@@ -71,7 +71,7 @@
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -461,7 +461,7 @@ Functions</h2></td></tr>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -118,7 +118,7 @@ Macros</h2></td></tr>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -53,14 +53,14 @@
<div class="title">VABaseDefinitions.h</div> </div>
</div><!--header-->
<div class="contents">
<a href="_v_a_base_definitions_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2017</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#ifndef IW_VABASE_DEFINITIONS</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#define IW_VABASE_DEFINITIONS</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#if ( defined WIN32 ) &amp;&amp; !( defined VABASE_STATIC || defined VA_STATIC )</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#ifdef VABASE_EXPORTS</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#define VABASE_API __declspec( dllexport )</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#define VABASE_IMPL_TEMPLATE</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#define VABASE_API __declspec( dllimport )</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor">#define VABASE_IMPL_TEMPLATE</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00026"></a><span class="lineno"><a class="line" href="_v_a_base_definitions_8h.html#acbf844a818506f5739d318e8bc9f8bdd"> 26</a></span>&#160;<span class="preprocessor">#define VABASE_API</span></div><div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="_v_a_base_definitions_8h.html#a4e66e7e31829cc939af25414a3124a8b"> 27</a></span>&#160;<span class="preprocessor">#define VABASE_IMPL_TEMPLATE</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#if defined( _MSC_VER ) || defined( WIN32 )</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#pragma warning( disable: 4251 ) // Disable STL template-instantiation warning with DLLs for Visual C++</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#pragma warning( disable: 4201 ) // Non-compliant union definition of VAVec3.comp</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="comment">// Define necessary typedef from stdint.h for Microsoft compilers before Visual C++ 2010</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="preprocessor">#if defined( _MSC_VER ) &amp;&amp; _MSC_VER &lt; 1600</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="comment">// Implement posix type declarations under Microsoft Visual C/C++ Compiler (unless defined elsewhere)</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="preprocessor">#ifndef DEF_POSIX_TYPES_FOR_MSC</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="preprocessor">#define DEF_POSIX_TYPES_FOR_MSC</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;<span class="keyword">typedef</span> __int8 int8_t;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="keyword">typedef</span> __int16 int16_t;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="keyword">typedef</span> __int32 int32_t;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="keyword">typedef</span> __int64 int64_t;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int8 uint8_t;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int16 uint16_t;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int32 uint32_t;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int64 uint64_t;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="preprocessor">#endif // DEF_POSIX_TYPES_FOR_MSC</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;<span class="preprocessor">#include &lt;stdint.h&gt;</span></div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="preprocessor">#ifndef NULL</span></div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="_v_a_base_definitions_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4"> 59</a></span>&#160;<span class="preprocessor">#define NULL 0</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;<span class="preprocessor">#endif // IW_VABASE_DEFINITIONS</span></div></div><!-- fragment --></div><!-- contents -->
<a href="_v_a_base_definitions_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2018</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#ifndef IW_VABASE_DEFINITIONS</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#define IW_VABASE_DEFINITIONS</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#if ( defined WIN32 ) &amp;&amp; !( defined VABASE_STATIC || defined VA_STATIC )</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#ifdef VABASE_EXPORTS</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#define VABASE_API __declspec( dllexport )</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#define VABASE_IMPL_TEMPLATE</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#define VABASE_API __declspec( dllimport )</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor">#define VABASE_IMPL_TEMPLATE</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00026"></a><span class="lineno"><a class="line" href="_v_a_base_definitions_8h.html#acbf844a818506f5739d318e8bc9f8bdd"> 26</a></span>&#160;<span class="preprocessor">#define VABASE_API</span></div><div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="_v_a_base_definitions_8h.html#a4e66e7e31829cc939af25414a3124a8b"> 27</a></span>&#160;<span class="preprocessor">#define VABASE_IMPL_TEMPLATE</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#if defined( _MSC_VER ) || defined( WIN32 )</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#pragma warning( disable: 4251 ) // Disable STL template-instantiation warning with DLLs for Visual C++</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#pragma warning( disable: 4201 ) // Non-compliant union definition of VAVec3.comp</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="comment">// Define necessary typedef from stdint.h for Microsoft compilers before Visual C++ 2010</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="preprocessor">#if defined( _MSC_VER ) &amp;&amp; _MSC_VER &lt; 1600</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="comment">// Implement posix type declarations under Microsoft Visual C/C++ Compiler (unless defined elsewhere)</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="preprocessor">#ifndef DEF_POSIX_TYPES_FOR_MSC</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="preprocessor">#define DEF_POSIX_TYPES_FOR_MSC</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;<span class="keyword">typedef</span> __int8 int8_t;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="keyword">typedef</span> __int16 int16_t;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="keyword">typedef</span> __int32 int32_t;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="keyword">typedef</span> __int64 int64_t;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int8 uint8_t;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int16 uint16_t;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int32 uint32_t;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int64 uint64_t;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="preprocessor">#endif // DEF_POSIX_TYPES_FOR_MSC</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;<span class="preprocessor">#include &lt;stdint.h&gt;</span></div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="preprocessor">#ifndef NULL</span></div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="_v_a_base_definitions_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4"> 59</a></span>&#160;<span class="preprocessor">#define NULL 0</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;<span class="preprocessor">#endif // IW_VABASE_DEFINITIONS</span></div></div><!-- fragment --></div><!-- contents -->
</DIV>
<DIV STYLE="margin-top: 6em;">
<CENTER>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -69,7 +69,7 @@
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -53,7 +53,7 @@
<div class="title">VACore.h</div> </div>
</div><!--header-->
<div class="contents">
<a href="_v_a_core_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2017</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="preprocessor">#ifndef IW_VA_CORE</span></div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="preprocessor">#define IW_VA_CORE</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_core_definitions_8h.html">VACoreDefinitions.h</a>&quot;</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_core_factory_8h.html">VACoreFactory.h</a>&quot;</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_network_stream_audio_signal_source_8h.html">VANetworkStreamAudioSignalSource.h</a>&quot;</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_object_pool_8h.html">VAObjectPool.h</a>&quot;</span></div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_pool_object_8h.html">VAPoolObject.h</a>&quot;</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_referenceable_object_8h.html">VAReferenceableObject.h</a>&quot;</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_uncopyable_8h.html">VAUncopyable.h</a>&quot;</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#endif // IW_VA_CORE</span></div><div class="ttc" id="_v_a_core_definitions_8h_html"><div class="ttname"><a href="_v_a_core_definitions_8h.html">VACoreDefinitions.h</a></div></div>
<a href="_v_a_core_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2018</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;<span class="preprocessor">#ifndef IW_VA_CORE</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="preprocessor">#define IW_VA_CORE</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_core_definitions_8h.html">VACoreDefinitions.h</a>&quot;</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_core_factory_8h.html">VACoreFactory.h</a>&quot;</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_network_stream_audio_signal_source_8h.html">VANetworkStreamAudioSignalSource.h</a>&quot;</span></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_object_pool_8h.html">VAObjectPool.h</a>&quot;</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_pool_object_8h.html">VAPoolObject.h</a>&quot;</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_referenceable_object_8h.html">VAReferenceableObject.h</a>&quot;</span></div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v_a_uncopyable_8h.html">VAUncopyable.h</a>&quot;</span></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="preprocessor">#endif // IW_VA_CORE</span></div><div class="ttc" id="_v_a_core_definitions_8h_html"><div class="ttname"><a href="_v_a_core_definitions_8h.html">VACoreDefinitions.h</a></div></div>
<div class="ttc" id="_v_a_pool_object_8h_html"><div class="ttname"><a href="_v_a_pool_object_8h.html">VAPoolObject.h</a></div></div>
<div class="ttc" id="_v_a_core_factory_8h_html"><div class="ttname"><a href="_v_a_core_factory_8h.html">VACoreFactory.h</a></div></div>
<div class="ttc" id="_v_a_referenceable_object_8h_html"><div class="ttname"><a href="_v_a_referenceable_object_8h.html">VAReferenceableObject.h</a></div></div>
......@@ -67,7 +67,7 @@
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -87,7 +87,7 @@ Macros</h2></td></tr>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -53,14 +53,14 @@
<div class="title">VACoreDefinitions.h</div> </div>
</div><!--header-->
<div class="contents">
<a href="_v_a_core_definitions_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2017</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#ifndef IW_VACORE_DEFINITIONS</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#define IW_VACORE_DEFINITIONS</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#if ( defined WIN32 ) &amp;&amp; !( ( defined VACORE_STATIC ) || ( defined VA_STATIC ) )</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor"> #ifdef VACORE_EXPORTS</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor"> #define VACORE_API __declspec( dllexport )</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor"> #else</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor"> #define VACORE_API __declspec( dllimport )</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor"> #endif</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58"> 27</a></span>&#160;<span class="preprocessor"> #define VACORE_API</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="comment">// Disable STL template-instantiiation warning with DLLs for Visual C++</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#if defined( _MSC_VER )</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#pragma warning( disable: 4251 )</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="preprocessor">#endif // IW_VACORE_DEFINITIONS</span></div></div><!-- fragment --></div><!-- contents -->
<a href="_v_a_core_definitions_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * VVV VVV A Virtual Acoustics (VA) | http://www.virtualacoustics.org</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * VVV VVV AAA Licensed under the Apache License, Version 2.0</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * VVV VVV AAA</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * VVV VVV AAA Copyright 2015-2018</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * VVVVVV AAA Institute of Technical Acoustics (ITA)</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * VVVV AAA RWTH Aachen University</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * --------------------------------------------------------------------------------------------</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#ifndef IW_VACORE_DEFINITIONS</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#define IW_VACORE_DEFINITIONS</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#if ( defined WIN32 ) &amp;&amp; !( ( defined VACORE_STATIC ) || ( defined VA_STATIC ) )</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor"> #ifdef VACORE_EXPORTS</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor"> #define VACORE_API __declspec( dllexport )</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor"> #else</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor"> #define VACORE_API __declspec( dllimport )</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor"> #endif</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58"> 27</a></span>&#160;<span class="preprocessor"> #define VACORE_API</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="comment">// Disable STL template-instantiiation warning with DLLs for Visual C++</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#if defined( _MSC_VER )</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#pragma warning( disable: 4251 )</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="preprocessor">#endif // IW_VACORE_DEFINITIONS</span></div></div><!-- fragment --></div><!-- contents -->
</DIV>
<DIV STYLE="margin-top: 6em;">
<CENTER>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
</CENTER>
</DIV>
</BODY>
......
......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -60,6 +60,7 @@
<div class="textblock"><code>#include &lt;<a class="el" href="_v_a_core_definitions_8h_source.html">VACoreDefinitions.h</a>&gt;</code><br />
<code>#include &lt;<a class="el" href="_v_a_struct_8h_source.html">VAStruct.h</a>&gt;</code><br />
<code>#include &lt;string&gt;</code><br />
<code>#include &lt;iostream&gt;</code><br />
</div>
<p><a href="_v_a_core_factory_8h_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
......@@ -75,15 +76,18 @@ Macros</h2></td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:a25aa679087ce08ac0610c114625c1d3f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58">VACORE_API</a> <a class="el" href="class_i_v_a_interface.html">IVAInterface</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#a25aa679087ce08ac0610c114625c1d3f">VACore::CreateCoreInstance</a> (const <a class="el" href="class_c_v_a_struct.html">CVAStruct</a> &amp;oArgs)</td></tr>
<tr class="memdesc:a25aa679087ce08ac0610c114625c1d3f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Factory method - creates a <a class="el" href="namespace_v_a_core.html">VACore</a> instance. <a href="namespace_v_a_core.html#a25aa679087ce08ac0610c114625c1d3f">More...</a><br /></td></tr>
<tr class="separator:a25aa679087ce08ac0610c114625c1d3f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a83471aaac02cc840b67fbb942e59d18c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58">VACORE_API</a> <a class="el" href="class_c_v_a_struct.html">CVAStruct</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#a83471aaac02cc840b67fbb942e59d18c">VACore::GetCoreConfigFromFile</a> (const std::string &amp;sConfigFilePath)</td></tr>
<tr class="memdesc:a83471aaac02cc840b67fbb942e59d18c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parses input INI configuration file and converts it into a VA core config struct. <a href="namespace_v_a_core.html#a83471aaac02cc840b67fbb942e59d18c">More...</a><br /></td></tr>
<tr class="separator:a83471aaac02cc840b67fbb942e59d18c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a17fa433bcff678728efd25534f78993b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_i_v_a_interface.html">IVAInterface</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#a17fa433bcff678728efd25534f78993b">VACore::CreateCoreInstance</a> (const std::string &amp;sConfigFile=<a class="el" href="_v_a_core_factory_8h.html#aa1524442f0268548e2351534db7358a4">VACORE_DEFAULT_CONFIGFILE</a>)</td></tr>
<tr class="memdesc:a17fa433bcff678728efd25534f78993b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Factore method - create a <a class="el" href="namespace_v_a_core.html">VACore</a> instance with configuration file. <a href="namespace_v_a_core.html#a17fa433bcff678728efd25534f78993b">More...</a><br /></td></tr>
<tr class="separator:a17fa433bcff678728efd25534f78993b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8b30ece9273049fa1668519cd4ac9763"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58">VACORE_API</a> <a class="el" href="class_i_v_a_interface.html">IVAInterface</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#a8b30ece9273049fa1668519cd4ac9763">VACore::CreateCoreInstance</a> (const <a class="el" href="class_c_v_a_struct.html">CVAStruct</a> &amp;oArgs, std::ostream *pOutputStream=nullptr)</td></tr>
<tr class="memdesc:a8b30ece9273049fa1668519cd4ac9763"><td class="mdescLeft">&#160;</td><td class="mdescRight">Factory method - creates a <a class="el" href="namespace_v_a_core.html">VACore</a> instance. <a href="namespace_v_a_core.html#a8b30ece9273049fa1668519cd4ac9763">More...</a><br /></td></tr>
<tr class="separator:a8b30ece9273049fa1668519cd4ac9763"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac32ca6ee8d599bdb721c327d8b69d68e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58">VACORE_API</a> <a class="el" href="class_c_v_a_struct.html">CVAStruct</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#ac32ca6ee8d599bdb721c327d8b69d68e">VACore::LoadCoreConfigFromFile</a> (const std::string &amp;sConfigFilePath)</td></tr>
<tr class="memdesc:ac32ca6ee8d599bdb721c327d8b69d68e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parses input INI configuration file and converts it into a VA core config struct. <a href="namespace_v_a_core.html#ac32ca6ee8d599bdb721c327d8b69d68e">More...</a><br /></td></tr>
<tr class="separator:ac32ca6ee8d599bdb721c327d8b69d68e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad6ca2e0350e7d8980a62e41699df9dd9"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58">VACORE_API</a> void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#ad6ca2e0350e7d8980a62e41699df9dd9">VACore::StoreCoreConfigToFile</a> (const <a class="el" href="class_c_v_a_struct.html">CVAStruct</a> &amp;oCoreConfig, const std::string &amp;sConfigFilePath)</td></tr>
<tr class="memdesc:ad6ca2e0350e7d8980a62e41699df9dd9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Store configuration to INI file from VA core config struct. <a href="namespace_v_a_core.html#ad6ca2e0350e7d8980a62e41699df9dd9">More...</a><br /></td></tr>
<tr class="separator:ad6ca2e0350e7d8980a62e41699df9dd9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae788bde8567084a08deda00ef0d31dbf"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_i_v_a_interface.html">IVAInterface</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#ae788bde8567084a08deda00ef0d31dbf">VACore::CreateCoreInstance</a> (const std::string &amp;sConfigFile=<a class="el" href="_v_a_core_factory_8h.html#aa1524442f0268548e2351534db7358a4">VACORE_DEFAULT_CONFIGFILE</a>, std::ostream *pOutputStream=nullptr)</td></tr>
<tr class="memdesc:ae788bde8567084a08deda00ef0d31dbf"><td class="mdescLeft">&#160;</td><td class="mdescRight">Factore method - create a <a class="el" href="namespace_v_a_core.html">VACore</a> instance with configuration file. <a href="namespace_v_a_core.html#ae788bde8567084a08deda00ef0d31dbf">More...</a><br /></td></tr>
<tr class="separator:ae788bde8567084a08deda00ef0d31dbf"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af578e69225b0f23169fa11a696e483d3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_v_a_core_definitions_8h.html#ab863795db66f6f10ad0521108d225a58">VACORE_API</a> std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_v_a_core.html#af578e69225b0f23169fa11a696e483d3">VACore::GetCoreLibFilePath</a> ()</td></tr>
<tr class="memdesc:af578e69225b0f23169fa11a696e483d3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the filesystem path of the <a class="el" href="namespace_v_a_core.html">VACore</a> shared lib (e.g. VACore.dll) <a href="namespace_v_a_core.html#af578e69225b0f23169fa11a696e483d3">More...</a><br /></td></tr>
<tr class="separator:af578e69225b0f23169fa11a696e483d3"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<p>Definition at line <a class="el" href="_v_a_core_factory_8h_source.html#l00023">23</a> of file <a class="el" href="_v_a_core_factory_8h_source.html">VACoreFactory.h</a>.</p>
<p>Definition at line <a class="el" href="_v_a_core_factory_8h_source.html#l00024">24</a> of file <a class="el" href="_v_a_core_factory_8h_source.html">VACoreFactory.h</a>.</p>
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......@@ -110,7 +114,7 @@ Functions</h2></td></tr>
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
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......@@ -18,7 +18,7 @@
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Virtual Acoustics (VA) C++ API
&#160;<span id="projectnumber">v2017d</span>
&#160;<span id="projectnumber">v2018a</span>
</div>
<div id="projectbrief">Virtual Acoustics is a real-time auralization framework devoted to Virtual Reality.</div>
</td>
......@@ -67,7 +67,7 @@
Virtual Acoustics (VA) | <a href="http://www.virtualacoustics.org">http://www.virtualacoustics.org</a> <br>
Source code licensed under the Apache License, Version 2.0 <br />
C++ API documentation auto generated and licensed under <a href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License 4.0</a> <br />
<a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
&copy 2017-2018 <a href="http://www.akustik.rwth-aachen.de">Institute of Technical Acoustics (ITA)</a> <br /> RWTH Aachen University, Germany.
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