Commit f2eb1803 authored by Dipl.-Ing. Jonas Stienen's avatar Dipl.-Ing. Jonas Stienen
Browse files

Adding simpler way to add search paths by a dedicated class

parent 019e15e7
......@@ -7,14 +7,13 @@ using VA;
// Adapter to VA (singleton)
* Drop this file onto any GameObject. Add a VAUConfig script to the same object for special settings. Add VAUControl to control the running core.
* Drop this file onto any GameObject. Add a VAUConfig script to the same object to control parameters.
* */
public class VAUAdapter : MonoBehaviour
public static string Server = "localhost";
public static int Port = 12340;
public static string AdditionalSearchPath = ""; // Provide further paths where VA should look for audio files, directivities and HRIRs.
public static bool ResetOnStart = true;
public static bool ResetOnStop = true;
public static bool DeactivateUnitySoundOnAwake = true;
......@@ -51,12 +50,6 @@ public class VAUAdapter : MonoBehaviour
// Add Asset folder as search path for VA (only works if VA is running on same host PC)
if (!VA.AddSearchPath(Application.dataPath))
Debug.LogError("Could not add application assets folder to VA search path, VA server running on remote host?");
if (AdditionalSearchPath.Length > 0)
// ... append more if required.
// Use this for initialization
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class VAUAdditionalSearchPath : MonoBehaviour
public string Path = "";
void Start ()
VAUAdapter.VA.AddSearchPath( Path );
......@@ -10,9 +10,6 @@ public class VAUConfig : MonoBehaviour {
[Tooltip("TCP/IP port where the VA server is communicating.")]
public int Port = VAUAdapter.Port;
[Tooltip("Add an additional path where to find files")]
public string AdditionalSearchPath = "";
[Tooltip("Resets server on startup")]
public bool ResetOnStart = true;
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