Update README.md

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You can control the auralization modes via the VAAuraMode script. Auralization modes are either controlling sound sources, listeners or are set globally. VA will only auralize a certain effect, if effects are active for all three, i.e. uses a logic AND combination.
## Prefabs
Unity has the possibility to create so called prefabs, that combine GameObjects, scripts and settings. You can also use the provided prefabs, like VA.prefab, to create objects that are already configured and are ready to use.
# Extensions
Have a look at the VAUnityExtensions project to get 3D user interfaces that control VA using menues, like muting, sound level control, direkt auralization mode manipulation and more.
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