Fixing bug in server function mapping, mixed setter and getter IDs

parent 6d91b42e
......@@ -225,14 +225,14 @@ void CVANetNetworkProtocol::ServerCallFunctionByMessageType( const int nMessageT
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_ORIENTATION_VU, ServerGetSoundReceiverOrientationVU() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_HEAD_ABOVE_TORSO_ORIENTATION, ServerSetSoundReceiverHeadAboveTorsoOrientation() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_HEAD_ABOVE_TORSO_ORIENTATION, ServerGetSoundReceiverHeadAboveTorsoOrientation() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_REAL_WORLD_POSITION_ORIENTATION_VU, ServerSetSoundReceiverRealWorldPositionOrientationVU() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_REAL_WORLD_POSITION_ORIENTATION_VU, ServerGetSoundReceiverRealWorldPositionOrientationVU() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_GEOMETRY_MESH, ServerSetSoundReceiverGeometryMesh() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_GEOMETRY_MESH, ServerGetSoundReceiverGeometryMesh() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_REAL_WORLD_POSE, ServerSetSoundReceiverRealWorldPose() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_REAL_WORLD_POSE, ServerGetSoundReceiverRealWorldPose() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_REAL_WORLD_TORSO_ORIENTATION, ServerSetSoundReceiverRealWorldTorsoOrientation() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_REAL_WORLD_TORSO_ORIENTATION, ServerGetSoundReceiverRealWorldTorsoOrientation() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_REAL_WORLD_POSITION_ORIENTATION_VU, ServerSetSoundReceiverRealWorldPositionOrientationVU() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_REAL_WORLD_POSITION_ORIENTATION_VU, ServerGetSoundReceiverRealWorldPositionOrientationVU() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_GEOMETRY_MESH, ServerSetSoundReceiverGeometryMesh() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_GEOMETRY_MESH, ServerGetSoundReceiverGeometryMesh() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_REAL_WORLD_POSE, ServerSetSoundReceiverRealWorldPose() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_REAL_WORLD_POSE, ServerGetSoundReceiverRealWorldPose() );
SERVER_FUNCTION_MAPPING( VA_NP_SET_SOUND_RECEIVER_REAL_WORLD_TORSO_ORIENTATION, ServerSetSoundReceiverRealWorldTorsoOrientation() );
SERVER_FUNCTION_MAPPING( VA_NP_GET_SOUND_RECEIVER_REAL_WORLD_TORSO_ORIENTATION, ServerGetSoundReceiverRealWorldTorsoOrientation() );
// Scene
SERVER_FUNCTION_MAPPING( VA_NP_SCENE_CREATE, ServerCreateScene() );
......
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