Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in
Toggle navigation
VACore
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
6
Issues
6
List
Boards
Labels
Service Desk
Milestones
Iterations
Merge Requests
0
Merge Requests
0
Requirements
Requirements
List
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Operations
Operations
Incidents
Analytics
Analytics
Code Review
Insights
Issue
Repository
Value Stream
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Institute of Technical Acoustics (ITA)
VACore
Commits
fd01c5fc
Commit
fd01c5fc
authored
Sep 30, 2018
by
lmoesch
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Added relation metrics and HRTF TOA substraction.
parent
32449d41
Changes
6
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
85 additions
and
13 deletions
+85
-13
src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine/VABinauralCluster.cpp
...ealTime/Utils/BinauralClusterEngine/VABinauralCluster.cpp
+20
-11
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/VARelationMetrics.cpp
...ural/RealTime/Utils/RelationMetrics/VARelationMetrics.cpp
+24
-0
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/VARelationMetrics.h
...naural/RealTime/Utils/RelationMetrics/VARelationMetrics.h
+21
-0
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
...inaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
+19
-0
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
+1
-1
src/Utils/VAUtils.cpp
src/Utils/VAUtils.cpp
+0
-1
No files found.
src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine/VABinauralCluster.cpp
View file @
fd01c5fc
...
@@ -3,7 +3,11 @@
...
@@ -3,7 +3,11 @@
#include <math.h>
#include <math.h>
#include "VABinauralCluster.h"
#include "VABinauralCluster.h"
// ITA includes
#include <ITAConstants.h>
// Utils
// Utils
#include "../RelationMetrics/VARelationMetrics.h"
#include "../BinauralTimeOfArrivalEstimator/VABinauralTOAEstimator.h"
#include "../BinauralTimeOfArrivalEstimator/VABinauralTOAEstimator.h"
VABinauralCluster
::
VABinauralCluster
()
VABinauralCluster
::
VABinauralCluster
()
...
@@ -88,6 +92,13 @@ VABinauralCluster::getOutput()
...
@@ -88,6 +92,13 @@ VABinauralCluster::getOutput()
// reset output Buffer
// reset output Buffer
_output
->
zero
();
_output
->
zero
();
// get cluster HRTF TOA
VARelationMetrics
clusterSourceMetrics
;
clusterSourceMetrics
.
calc
(
_listener
->
predPos
,
_listener
->
predView
,
_listener
->
predUp
,
_clusterSourcePos
);
double
toaHRTFChL
=
_listener
->
toaEstimator
->
getTOALeft
(
clusterSourceMetrics
.
phi
,
clusterSourceMetrics
.
theta
);
double
toaHRTFChR
=
_listener
->
toaEstimator
->
getTOARight
(
clusterSourceMetrics
.
phi
,
clusterSourceMetrics
.
theta
);
// set VDL Values
// set VDL Values
std
::
map
<
int
,
VABinauralSoundSource
*>::
const_iterator
it
;
std
::
map
<
int
,
VABinauralSoundSource
*>::
const_iterator
it
;
for
(
it
=
_sources
.
begin
();
it
!=
_sources
.
end
();
++
it
)
for
(
it
=
_sources
.
begin
();
it
!=
_sources
.
end
();
++
it
)
...
@@ -95,18 +106,16 @@ VABinauralCluster::getOutput()
...
@@ -95,18 +106,16 @@ VABinauralCluster::getOutput()
VABinauralSoundSource
*
source
=
it
->
second
;
VABinauralSoundSource
*
source
=
it
->
second
;
const
ITASampleBuffer
*
input
=
source
->
data
->
pSignalSourceInputBuf
;
const
ITASampleBuffer
*
input
=
source
->
data
->
pSignalSourceInputBuf
;
VA
Vec3
sourceToListenerPos
=
source
->
predPos
-
_listenerPo
s
;
VA
RelationMetrics
sourceMetric
s
;
source
ToListenerPos
.
Norm
(
);
source
Metrics
.
calc
(
_listener
->
predPos
,
_listener
->
predView
,
_listener
->
predUp
,
source
->
predPos
);
double
phi
=
atan2
(
sourceToListenerPos
.
y
,
sourceToListenerPos
.
x
);
double
toaDistance
=
sourceMetrics
.
dist
/
343
;
// TODO: Medium Propagation....
double
theta
=
acos
(
sourceToListenerPos
.
z
);
double
toaSourceChL
=
_listener
->
toaEstimator
->
getTOALeft
(
sourceMetrics
.
phi
,
sourceMetrics
.
theta
);
//TODO: add general distance VDL
double
toSourceaChR
=
_listener
->
toaEstimator
->
getTOARight
(
sourceMetrics
.
phi
,
sourceMetrics
.
theta
);
double
toaChL
=
_listener
->
toaEstimator
->
getTOALeft
(
phi
,
theta
);
double
toaChR
=
_listener
->
toaEstimator
->
getTOARight
(
phi
,
theta
);
source
->
vdlChL
->
SetDelayTime
(
toaChL
);
source
->
vdlChL
->
SetDelayTime
(
toa
Distance
+
toaSourceChL
-
toaHRTF
ChL
);
source
->
vdlChR
->
SetDelayTime
(
toaChR
);
source
->
vdlChR
->
SetDelayTime
(
toa
Distance
+
toSourceaChR
-
toaHRTF
ChR
);
source
->
vdlChL
->
Process
(
input
,
&
(
_tmpChL
));
source
->
vdlChL
->
Process
(
input
,
&
(
_tmpChL
));
source
->
vdlChR
->
Process
(
input
,
&
(
_tmpChR
));
source
->
vdlChR
->
Process
(
input
,
&
(
_tmpChR
));
...
@@ -115,7 +124,7 @@ VABinauralCluster::getOutput()
...
@@ -115,7 +124,7 @@ VABinauralCluster::getOutput()
(
*
_output
)[
1
]
+=
_tmpChR
;
(
*
_output
)[
1
]
+=
_tmpChR
;
}
}
// convolve
// convolve
here!
return
_output
;
return
_output
;
}
}
...
...
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/VARelationMetrics.cpp
0 → 100644
View file @
fd01c5fc
#include "VARelationMetrics.h"
VARelationMetrics
::
VARelationMetrics
()
{
}
VARelationMetrics
::~
VARelationMetrics
()
{
}
void
VARelationMetrics
::
calc
(
const
VAVec3
&
sourcePos
,
const
VAVec3
&
sourceView
,
const
VAVec3
&
sourceUp
,
const
VAVec3
&
targetPos
)
{
VAVec3
relTargetPos
=
targetPos
-
sourcePos
;
VAVec3
sourceViewMinusZ
=
sourceView
*
(
-
1.0
f
);
VAVec3
sourceRight
=
sourceViewMinusZ
.
Cross
(
sourceUp
);
dist
=
relTargetPos
.
Length
();
relTargetPos
=
relTargetPos
/
dist
;
phi
=
atan2
(
relTargetPos
.
Dot
(
sourceRight
),
relTargetPos
.
Dot
(
sourceViewMinusZ
));
theta
=
asin
(
relTargetPos
.
Dot
(
sourceUp
));
}
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/VARelationMetrics.h
0 → 100644
View file @
fd01c5fc
#ifndef IW_VACORE_RELATIONMETRICS
#define IW_VACORE_RELATIONMETRICS
// VA Includes
#include <VA.h>
class
VARelationMetrics
{
public:
double
theta
;
double
phi
;
double
dist
;
VARelationMetrics
();
~
VARelationMetrics
();
void
calc
(
const
VAVec3
&
sourcePos
,
const
VAVec3
&
sourceView
,
const
VAVec3
&
sourceUp
,
const
VAVec3
&
targetPos
);
};
#endif \\ IW_VACORE_RELATIONMETRICS
\ No newline at end of file
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
0 → 100644
View file @
fd01c5fc
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/RelationMetrics"
)
set
(
RelativeSourceGroup
"Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
RelationMetrics"
)
set
(
DirFiles
VARelationMetrics.cpp
VARelationMetrics.h
_SourceFiles.cmake
)
set
(
DirFiles_SourceGroup
"
${
RelativeSourceGroup
}
"
)
set
(
LocalSourceGroupFiles
)
foreach
(
File
${
DirFiles
}
)
list
(
APPEND LocalSourceGroupFiles
"
${
RelativeDir
}
/
${
File
}
"
)
list
(
APPEND ProjectSources
"
${
RelativeDir
}
/
${
File
}
"
)
endforeach
()
source_group
(
${
DirFiles_SourceGroup
}
FILES
${
LocalSourceGroupFiles
}
)
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
View file @
fd01c5fc
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
set
(
RelativeDir
"src/Rendering/Binaural/Realtime/Utils"
)
set
(
RelativeDir
"src/Rendering/Binaural/Realtime/Utils"
)
set
(
RelativeSourceGroup
"Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils"
)
set
(
RelativeSourceGroup
"Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils"
)
set
(
SubDirs BinauralListener BinauralClusterEngine BinauralSoundSource BinauralTimeOfArrivalEstimator
)
set
(
SubDirs BinauralListener BinauralClusterEngine BinauralSoundSource BinauralTimeOfArrivalEstimator
RelationMetrics
)
set
(
DirFiles
set
(
DirFiles
_SourceFiles.cmake
_SourceFiles.cmake
...
...
src/Utils/VAUtils.cpp
View file @
fd01c5fc
...
@@ -276,7 +276,6 @@ double GetElevationOnTarget_DEG( const VAVec3& vOriginPos, const VAVec3& vView,
...
@@ -276,7 +276,6 @@ double GetElevationOnTarget_DEG( const VAVec3& vOriginPos, const VAVec3& vView,
{
{
VAVec3
vDir
=
vTargetPos
-
vOriginPos
;
VAVec3
vDir
=
vTargetPos
-
vOriginPos
;
vDir
.
Norm
();
vDir
.
Norm
();
const
VAVec3
vRight
=
vView
.
Cross
(
vUp
);
const
double
dElevationAngleDeg
=
asin
(
vDir
.
Dot
(
vUp
)
)
*
180.0
f
/
ITAConstants
::
PI_D
;
const
double
dElevationAngleDeg
=
asin
(
vDir
.
Dot
(
vUp
)
)
*
180.0
f
/
ITAConstants
::
PI_D
;
return
dElevationAngleDeg
;
return
dElevationAngleDeg
;
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment