Commit f9d32088 authored by Dipl.-Ing. Jonas Stienen's avatar Dipl.-Ing. Jonas Stienen
Browse files

More linux compat

parent f47ae0cc
......@@ -38,6 +38,7 @@ vista_use_package( ITAConvolution REQUIRED FIND_DEPENDENCIES )
vista_use_package( ITACTC REQUIRED FIND_DEPENDENCIES )
vista_use_package( ITASampler REQUIRED FIND_DEPENDENCIES )
vista_use_package( OpenDAFF REQUIRED )
vista_use_package( SPLINE REQUIRED )
# Optional packages
vista_find_package( RavenNet QUIET )
......
......@@ -35,7 +35,7 @@
#include <ITAStringUtils.h>
#include <fstream>
#include <sstream>
#include <daff.h>
#include <DAFF.h>
CVAHRIRMultiDataset3D::CVAHRIRMultiDataset3D(const std::string& sFilename,
const std::string& sName,
......
......@@ -26,6 +26,7 @@
#include <ITANumericUtils.h>
#include <cassert>
#include <memory>
#include <string.h>
//! Terzband Betragsspektrum
/**
......
......@@ -72,7 +72,7 @@ void CVAAmbientMixerAudioRenderer::HandleProcessStream( ITADatasourceRealization
for( int n=0; n < int( m_pDataSource->GetNumberOfChannels() ); n++ )
{
float* pfOutBuf = m_pDataSource->GetWritePointer( unsigned int( n ) );
float* pfOutBuf = m_pDataSource->GetWritePointer( (unsigned int)( n ) );
fm_zero( pfOutBuf, m_pDataSource->GetBlocklength() );
}
......@@ -97,7 +97,7 @@ void CVAAmbientMixerAudioRenderer::HandleProcessStream( ITADatasourceRealization
// Add samples to out buffer
for( int n=0; n < int( m_pDataSource->GetNumberOfChannels() ); n++ )
{
float* pfOutBuf = m_pDataSource->GetWritePointer( unsigned int( n ) );
float* pfOutBuf = m_pDataSource->GetWritePointer( (unsigned int)( n ) );
for( int j=0; j< int( m_pDataSource->GetBlocklength() ); j++ )
pfOutBuf[j] += psbInput->data()[j] * float( dGainFactor );
}
......
......@@ -12,7 +12,7 @@
#include <VACore.h>
// ITA includes
#include <ITADatasourceRealization.h>
#include <ITADataSourceRealization.h>
//! Ambient Mixer Audio Renderer
/**
......
......@@ -41,7 +41,7 @@
#include "../../../VAHardwareSetup.h"
// ITA includes
#include <ITADatasourceRealization.h>
#include <ITADataSourceRealization.h>
#include <ITASampleBuffer.h>
// STL Includes
......
......@@ -41,7 +41,7 @@
#include "../../../VACoreImpl.h"
// ITA includes
#include <ITADatasourceRealization.h>
#include <ITADataSourceRealization.h>
#include <ITASampleBuffer.h>
// 3rdParty includes
......
......@@ -41,8 +41,8 @@
#include "../../../Scene/VAScene.h"
// ITA includes
#include <ITABufferedAudiofileWriter.h>
#include <ITADatasourceRealization.h>
#include <ITABufferedAudioFileWriter.h>
#include <ITADataSourceRealization.h>
#include <ITASampleFrame.h>
// 3rdParty includes
......@@ -82,7 +82,7 @@ public:
virtual ~CVABinauralArtificialReverbAudioRenderer();
CVAObjectInfo GetObjectInfo() const;
int CVABinauralArtificialReverbAudioRenderer::CallObject( const CVAStruct&, CVAStruct& );
int CallObject( const CVAStruct&, CVAStruct& );
void Reset();
void LoadScene( const std::string& ) {};
......
......@@ -41,8 +41,8 @@
#include "../../../VACoreImpl.h"
// ITA includes
#include <ITABufferedAudiofileWriter.h>
#include <ITADatasourceRealization.h>
#include <ITABufferedAudioFileWriter.h>
#include <ITADataSourceRealization.h>
#include <ITASampleFrame.h>
#include <ITAStringUtils.h>
......
......@@ -41,8 +41,8 @@
#include "../../../VACoreImpl.h"
// ITA includes
#include <ITABufferedAudiofileWriter.h>
#include <ITADatasourceRealization.h>
#include <ITABufferedAudioFileWriter.h>
#include <ITADataSourceRealization.h>
#include <ITASampleFrame.h>
// 3rdParty Includes
......
......@@ -39,7 +39,7 @@
// ITA includes
#include <ITASampleFrame.h>
#include <ITAStreamInfo.h>
#include <ITADatasourceRealization.h>
#include <ITADataSourceRealization.h>
// 3rdParty Includes
#include <tbb/concurrent_queue.h>
......
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