Skip to content
GitLab
Projects
Groups
Snippets
/
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in
Toggle navigation
Menu
Open sidebar
Institute of Technical Acoustics (ITA)
VACore
Commits
f9d32088
Commit
f9d32088
authored
Feb 03, 2017
by
Dipl.-Ing. Jonas Stienen
Browse files
More linux compat
parent
f47ae0cc
Changes
11
Hide whitespace changes
Inline
Side-by-side
CMakeLists.txt
View file @
f9d32088
...
...
@@ -38,6 +38,7 @@ vista_use_package( ITAConvolution REQUIRED FIND_DEPENDENCIES )
vista_use_package
(
ITACTC REQUIRED FIND_DEPENDENCIES
)
vista_use_package
(
ITASampler REQUIRED FIND_DEPENDENCIES
)
vista_use_package
(
OpenDAFF REQUIRED
)
vista_use_package
(
SPLINE REQUIRED
)
# Optional packages
vista_find_package
(
RavenNet QUIET
)
...
...
src/Data/VAHRIRMultiDataset3D.cpp
View file @
f9d32088
...
...
@@ -35,7 +35,7 @@
#include
<ITAStringUtils.h>
#include
<fstream>
#include
<sstream>
#include
<
daff
.h>
#include
<
DAFF
.h>
CVAHRIRMultiDataset3D
::
CVAHRIRMultiDataset3D
(
const
std
::
string
&
sFilename
,
const
std
::
string
&
sName
,
...
...
src/Filtering/VAThirdOctaveMagnitudes.h
View file @
f9d32088
...
...
@@ -26,6 +26,7 @@
#include
<ITANumericUtils.h>
#include
<cassert>
#include
<memory>
#include
<string.h>
//! Terzband Betragsspektrum
/**
...
...
src/Rendering/Ambient/Mixer/VAAmbientMixerAudioRenderer.cpp
View file @
f9d32088
...
...
@@ -72,7 +72,7 @@ void CVAAmbientMixerAudioRenderer::HandleProcessStream( ITADatasourceRealization
for
(
int
n
=
0
;
n
<
int
(
m_pDataSource
->
GetNumberOfChannels
()
);
n
++
)
{
float
*
pfOutBuf
=
m_pDataSource
->
GetWritePointer
(
unsigned
int
(
n
)
);
float
*
pfOutBuf
=
m_pDataSource
->
GetWritePointer
(
(
unsigned
int
)
(
n
)
);
fm_zero
(
pfOutBuf
,
m_pDataSource
->
GetBlocklength
()
);
}
...
...
@@ -97,7 +97,7 @@ void CVAAmbientMixerAudioRenderer::HandleProcessStream( ITADatasourceRealization
// Add samples to out buffer
for
(
int
n
=
0
;
n
<
int
(
m_pDataSource
->
GetNumberOfChannels
()
);
n
++
)
{
float
*
pfOutBuf
=
m_pDataSource
->
GetWritePointer
(
unsigned
int
(
n
)
);
float
*
pfOutBuf
=
m_pDataSource
->
GetWritePointer
(
(
unsigned
int
)
(
n
)
);
for
(
int
j
=
0
;
j
<
int
(
m_pDataSource
->
GetBlocklength
()
);
j
++
)
pfOutBuf
[
j
]
+=
psbInput
->
data
()[
j
]
*
float
(
dGainFactor
);
}
...
...
src/Rendering/Ambient/Mixer/VAAmbientMixerAudioRenderer.h
View file @
f9d32088
...
...
@@ -12,7 +12,7 @@
#include
<VACore.h>
// ITA includes
#include
<ITAData
s
ourceRealization.h>
#include
<ITAData
S
ourceRealization.h>
//! Ambient Mixer Audio Renderer
/**
...
...
src/Rendering/Ambisonics/Freefield/VAAmbisonicsFreefieldAudioRenderer.h
View file @
f9d32088
...
...
@@ -41,7 +41,7 @@
#include
"../../../VAHardwareSetup.h"
// ITA includes
#include
<ITAData
s
ourceRealization.h>
#include
<ITAData
S
ourceRealization.h>
#include
<ITASampleBuffer.h>
// STL Includes
...
...
src/Rendering/Binaural/AirTrafficNoise/VAAirTrafficNoiseAudioRenderer.h
View file @
f9d32088
...
...
@@ -41,7 +41,7 @@
#include
"../../../VACoreImpl.h"
// ITA includes
#include
<ITAData
s
ourceRealization.h>
#include
<ITAData
S
ourceRealization.h>
#include
<ITASampleBuffer.h>
// 3rdParty includes
...
...
src/Rendering/Binaural/ArtificialReverb/VABinauralArtificialReverb.h
View file @
f9d32088
...
...
@@ -41,8 +41,8 @@
#include
"../../../Scene/VAScene.h"
// ITA includes
#include
<ITABufferedAudio
f
ileWriter.h>
#include
<ITAData
s
ourceRealization.h>
#include
<ITABufferedAudio
F
ileWriter.h>
#include
<ITAData
S
ourceRealization.h>
#include
<ITASampleFrame.h>
// 3rdParty includes
...
...
@@ -82,7 +82,7 @@ public:
virtual
~
CVABinauralArtificialReverbAudioRenderer
();
CVAObjectInfo
GetObjectInfo
()
const
;
int
CVABinauralArtificialReverbAudioRenderer
::
CallObject
(
const
CVAStruct
&
,
CVAStruct
&
);
int
CallObject
(
const
CVAStruct
&
,
CVAStruct
&
);
void
Reset
();
void
LoadScene
(
const
std
::
string
&
)
{};
...
...
src/Rendering/Binaural/FreeField/VABinauralFreefieldAudioRenderer.h
View file @
f9d32088
...
...
@@ -41,8 +41,8 @@
#include
"../../../VACoreImpl.h"
// ITA includes
#include
<ITABufferedAudio
f
ileWriter.h>
#include
<ITAData
s
ourceRealization.h>
#include
<ITABufferedAudio
F
ileWriter.h>
#include
<ITAData
S
ourceRealization.h>
#include
<ITASampleFrame.h>
#include
<ITAStringUtils.h>
...
...
src/Rendering/Monaural/FreeField/VAMonauralFreeFieldAudioRenderer.h
View file @
f9d32088
...
...
@@ -41,8 +41,8 @@
#include
"../../../VACoreImpl.h"
// ITA includes
#include
<ITABufferedAudio
f
ileWriter.h>
#include
<ITAData
s
ourceRealization.h>
#include
<ITABufferedAudio
F
ileWriter.h>
#include
<ITAData
S
ourceRealization.h>
#include
<ITASampleFrame.h>
// 3rdParty Includes
...
...
src/Rendering/Prototyping/GenericPath/VAPTGenericPathAudioRenderer.h
View file @
f9d32088
...
...
@@ -39,7 +39,7 @@
// ITA includes
#include
<ITASampleFrame.h>
#include
<ITAStreamInfo.h>
#include
<ITAData
s
ourceRealization.h>
#include
<ITAData
S
ourceRealization.h>
// 3rdParty Includes
#include
<tbb/concurrent_queue.h>
...
...
Write
Preview
Supports
Markdown
0%
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment