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Institute of Technical Acoustics (ITA)
VACore
Commits
c43e3fe1
Commit
c43e3fe1
authored
Oct 18, 2018
by
lmoesch
Browse files
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WIP
parent
f0cdeb72
Changes
11
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11 changed files
with
45 additions
and
38 deletions
+45
-38
benchmarks/core/VACoreSourceManagementBenchmark.cpp
benchmarks/core/VACoreSourceManagementBenchmark.cpp
+35
-28
src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine/_SourceFiles.cmake
...l/RealTime/Utils/BinauralClusterEngine/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralListener/VABinauralListener.h
...ural/RealTime/Utils/BinauralListener/VABinauralListener.h
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralListener/_SourceFiles.cmake
...naural/RealTime/Utils/BinauralListener/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralSoundSource/_SourceFiles.cmake
...ral/RealTime/Utils/BinauralSoundSource/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralTimeOfArrivalEstimator/_SourceFiles.cmake
...e/Utils/BinauralTimeOfArrivalEstimator/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/Config/_SourceFiles.cmake
...ndering/Binaural/RealTime/Utils/Config/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
...inaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/VABinauralRealTimeRenderer.cpp
...endering/Binaural/RealTime/VABinauralRealTimeRenderer.cpp
+1
-1
src/Rendering/Binaural/RealTime/_SourceFiles.cmake
src/Rendering/Binaural/RealTime/_SourceFiles.cmake
+1
-1
No files found.
benchmarks/core/VACoreSourceManagementBenchmark.cpp
View file @
c43e3fe1
...
...
@@ -9,42 +9,49 @@
using
namespace
std
;
int
main
(
int
,
char
**
)
CVAStruct
GetCoreConfig
(
)
{
IVAInterface
*
pCore
=
NULL
;
try
{
CVAStruct
oConfig
;
CVAStruct
oSectionDebug
;
oSectionDebug
[
"loglevel"
]
=
1
;
oConfig
[
"debug"
]
=
oSectionDebug
;
oSectionDebug
[
"loglevel"
]
=
5
;
oConfig
[
"debug"
]
=
oSectionDebug
;
CVAStruct
oSectionDriver
;
oSectionDriver
[
"driver"
]
=
"Portaudio"
;
oConfig
[
"audio driver"
]
=
oSectionDriver
;
oSectionDriver
[
"driver"
]
=
"Portaudio"
;
oConfig
[
"audio driver"
]
=
oSectionDriver
;
CVAStruct
oDevice1
;
oDevice1
[
"type"
]
=
"HP"
;
oDevice1
[
"channels"
]
=
"1,2"
;
oConfig
[
"OutputDevice:MyHP"
]
=
oDevice1
;
oDevice1
[
"type"
]
=
"HP"
;
oDevice1
[
"channels"
]
=
"1,2"
;
oConfig
[
"OutputDevice:MyHP"
]
=
oDevice1
;
CVAStruct
oOutput1
;
oOutput1
[
"devices"
]
=
"MyHP"
;
oConfig
[
"Output:MyDesktopHP"
]
=
oOutput1
;
oOutput1
[
"devices"
]
=
"MyHP"
;
oConfig
[
"Output:MyDesktopHP"
]
=
oOutput1
;
CVAStruct
oReproduction1
;
oReproduction1
[
"class"
]
=
"Talkthrough"
;
oReproduction1
[
"outputs"
]
=
"MyDesktopHP"
;
oConfig
[
"Reproduction:Talkthrough"
]
=
oReproduction1
;
CVAStruct
oRenderer1
;
oRenderer1
[
"class"
]
=
"BinauralRealTime"
;
oRenderer1
[
"Reproductions"
]
=
"MyTalkthroughHeadphones"
;
oConfig
[
"Renderer:BRT_CoreTest"
]
=
oRenderer1
;
CVAStruct
oReproduction
;
oReproduction
[
"class"
]
=
"Talkthrough"
;
oReproduction
[
"outputs"
]
=
"MyDesktopHP"
;
oConfig
[
"Reproduction:MyTalkthroughHeadphones"
]
=
oReproduction
;
return
oConfig
;
}
int
main
(
int
,
char
**
)
{
IVAInterface
*
pCore
=
NULL
;
try
{
CVAStruct
oRenderer
;
oRenderer
[
"class"
]
=
"BinauralRealTime"
;
oRenderer
[
"outputs"
]
=
"MyTalkthroughHeadphones"
;
oRenderer
[
"outputgroup"
]
=
"MyDesktopHP"
;
oConfig
[
"Renderer:BenchmarkDummyRenderer"
]
=
oRenderer
;
pCore
=
VACore
::
CreateCoreInstance
(
oConfig
);
pCore
=
VACore
::
CreateCoreInstance
(
GetCoreConfig
()
);
pCore
->
Initialize
();
int
iIterations
=
100
;
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralClusterEngine"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralClusterEngine"
)
set
(
DirFiles
VABinauralClusterEngine.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralListener/VABinauralListener.h
View file @
c43e3fe1
...
...
@@ -5,7 +5,7 @@
#include <VA.h>
#include <VAPoolObject.h>
#include "../../../../../
VACoreImpl
.h"
#include "../../../../../
core/core
.h"
#include "../../../../../Motion/VAMotionModelBase.h"
#include "../../../../../Motion/VASharedMotionModel.h"
#include "../../../../../Scene/VAScene.h"
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralListener/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralListener"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralListener"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralListener"
)
set
(
DirFiles
VABinauralListener.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralSoundSource/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralSoundSource"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralSoundSource"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralSoundSource"
)
set
(
DirFiles
VABinauralSoundSource.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralTimeOfArrivalEstimator/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralTimeOfArrivalEstimator"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralTimeOfArrivalEstimator"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralTimeOfArrivalEstimator"
)
set
(
DirFiles
VABinauralTOAEstimator.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/Config/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/Config"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
Config"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
Config"
)
set
(
DirFiles
VAConfig.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/RelationMetrics"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
RelationMetrics"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
RelationMetrics"
)
set
(
DirFiles
VARelationMetrics.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/Realtime/Utils"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils"
)
set
(
SubDirs BinauralListener BinauralClusterEngine BinauralSoundSource BinauralTimeOfArrivalEstimator RelationMetrics Config
)
set
(
DirFiles
...
...
src/Rendering/Binaural/RealTime/VABinauralRealTimeRenderer.cpp
View file @
c43e3fe1
...
...
@@ -3,7 +3,7 @@
// VA Includes
#include <VA.h>
#include <VAObjectPool.h>
#include "../../../
VACoreImpl
.h"
#include "../../../
core/core
.h"
#include "../../../Utils/VAUtils.h"
// VA Core Includes
...
...
src/Rendering/Binaural/RealTime/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
RealTime"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
RealTime"
)
set
(
SubDirs Utils
)
set
(
DirFiles
...
...
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