Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
What's new
7
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in
Toggle navigation
Open sidebar
Institute of Technical Acoustics (ITA)
VACore
Commits
c43e3fe1
Commit
c43e3fe1
authored
Oct 18, 2018
by
lmoesch
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
WIP
parent
f0cdeb72
Changes
11
Hide whitespace changes
Inline
Side-by-side
Showing
11 changed files
with
45 additions
and
38 deletions
+45
-38
benchmarks/core/VACoreSourceManagementBenchmark.cpp
benchmarks/core/VACoreSourceManagementBenchmark.cpp
+35
-28
src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine/_SourceFiles.cmake
...l/RealTime/Utils/BinauralClusterEngine/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralListener/VABinauralListener.h
...ural/RealTime/Utils/BinauralListener/VABinauralListener.h
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralListener/_SourceFiles.cmake
...naural/RealTime/Utils/BinauralListener/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralSoundSource/_SourceFiles.cmake
...ral/RealTime/Utils/BinauralSoundSource/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/BinauralTimeOfArrivalEstimator/_SourceFiles.cmake
...e/Utils/BinauralTimeOfArrivalEstimator/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/Config/_SourceFiles.cmake
...ndering/Binaural/RealTime/Utils/Config/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
...inaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
+1
-1
src/Rendering/Binaural/RealTime/VABinauralRealTimeRenderer.cpp
...endering/Binaural/RealTime/VABinauralRealTimeRenderer.cpp
+1
-1
src/Rendering/Binaural/RealTime/_SourceFiles.cmake
src/Rendering/Binaural/RealTime/_SourceFiles.cmake
+1
-1
No files found.
benchmarks/core/VACoreSourceManagementBenchmark.cpp
View file @
c43e3fe1
...
...
@@ -9,42 +9,49 @@
using
namespace
std
;
int
main
(
int
,
char
**
)
CVAStruct
GetCoreConfig
(
)
{
IVAInterface
*
pCore
=
NULL
;
try
{
CVAStruct
oConfig
;
CVAStruct
oConfig
;
CVAStruct
oSectionDebug
;
oSectionDebug
[
"loglevel"
]
=
5
;
oConfig
[
"debug"
]
=
oSectionDebug
;
CVAStruct
oSectionDriver
;
oSectionDriver
[
"driver"
]
=
"Portaudio"
;
oConfig
[
"audio driver"
]
=
oSectionDriver
;
CVAStruct
oDevice1
;
oDevice1
[
"type"
]
=
"HP"
;
oDevice1
[
"channels"
]
=
"1,2"
;
oConfig
[
"OutputDevice:MyHP"
]
=
oDevice1
;
CVAStruct
o
SectionDebug
;
o
SectionDebug
[
"loglevel"
]
=
1
;
oConfig
[
"debug"
]
=
oSectionDebug
;
CVAStruct
o
Output1
;
o
Output1
[
"devices"
]
=
"MyHP"
;
oConfig
[
"Output:MyDesktopHP"
]
=
oOutput1
;
CVAStruct
oSectionDriver
;
oSectionDriver
[
"driver"
]
=
"Portaudio"
;
oConfig
[
"audio driver"
]
=
oSectionDriver
;
CVAStruct
oReproduction1
;
oReproduction1
[
"class"
]
=
"Talkthrough"
;
oReproduction1
[
"outputs"
]
=
"MyDesktopHP"
;
oConfig
[
"Reproduction:Talkthrough"
]
=
oReproduction1
;
CVAStruct
o
Device
1
;
o
Device1
[
"type"
]
=
"HP
"
;
o
Device1
[
"channel
s"
]
=
"
1,2
"
;
oConfig
[
"OutputDevice:MyHP"
]
=
oDevice
1
;
CVAStruct
o
Renderer
1
;
o
Renderer1
[
"class"
]
=
"BinauralRealTime
"
;
o
Renderer1
[
"Reproduction
s"
]
=
"
MyTalkthroughHeadphones
"
;
oConfig
[
"Renderer:BRT_CoreTest"
]
=
oRenderer
1
;
CVAStruct
oOutput1
;
oOutput1
[
"devices"
]
=
"MyHP"
;
oConfig
[
"Output:MyDesktopHP"
]
=
oOutput1
;
CVAStruct
oReproduction
;
oReproduction
[
"class"
]
=
"Talkthrough"
;
oReproduction
[
"outputs"
]
=
"MyDesktopHP"
;
oConfig
[
"Reproduction:MyTalkthroughHeadphones"
]
=
oReproduction
;
return
oConfig
;
}
int
main
(
int
,
char
**
)
{
IVAInterface
*
pCore
=
NULL
;
try
{
CVAStruct
oRenderer
;
oRenderer
[
"class"
]
=
"BinauralRealTime"
;
oRenderer
[
"outputs"
]
=
"MyTalkthroughHeadphones"
;
oRenderer
[
"outputgroup"
]
=
"MyDesktopHP"
;
oConfig
[
"Renderer:BenchmarkDummyRenderer"
]
=
oRenderer
;
pCore
=
VACore
::
CreateCoreInstance
(
o
Config
);
pCore
=
VACore
::
CreateCoreInstance
(
GetCore
Config
()
);
pCore
->
Initialize
();
int
iIterations
=
100
;
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralClusterEngine"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralClusterEngine"
)
set
(
DirFiles
VABinauralClusterEngine.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralListener/VABinauralListener.h
View file @
c43e3fe1
...
...
@@ -5,7 +5,7 @@
#include <VA.h>
#include <VAPoolObject.h>
#include "../../../../../
VACoreImpl
.h"
#include "../../../../../
core/core
.h"
#include "../../../../../Motion/VAMotionModelBase.h"
#include "../../../../../Motion/VASharedMotionModel.h"
#include "../../../../../Scene/VAScene.h"
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralListener/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralListener"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralListener"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralListener"
)
set
(
DirFiles
VABinauralListener.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralSoundSource/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralSoundSource"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralSoundSource"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralSoundSource"
)
set
(
DirFiles
VABinauralSoundSource.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/BinauralTimeOfArrivalEstimator/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/BinauralTimeOfArrivalEstimator"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralTimeOfArrivalEstimator"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
BinauralTimeOfArrivalEstimator"
)
set
(
DirFiles
VABinauralTOAEstimator.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/Config/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/Config"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
Config"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
Config"
)
set
(
DirFiles
VAConfig.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/RelationMetrics/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime/Utils/RelationMetrics"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
RelationMetrics"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils
\\
RelationMetrics"
)
set
(
DirFiles
VARelationMetrics.cpp
...
...
src/Rendering/Binaural/RealTime/Utils/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/Realtime/Utils"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
Realtime
\\
Utils"
)
set
(
SubDirs BinauralListener BinauralClusterEngine BinauralSoundSource BinauralTimeOfArrivalEstimator RelationMetrics Config
)
set
(
DirFiles
...
...
src/Rendering/Binaural/RealTime/VABinauralRealTimeRenderer.cpp
View file @
c43e3fe1
...
...
@@ -3,7 +3,7 @@
// VA Includes
#include <VA.h>
#include <VAObjectPool.h>
#include "../../../
VACoreImpl
.h"
#include "../../../
core/core
.h"
#include "../../../Utils/VAUtils.h"
// VA Core Includes
...
...
src/Rendering/Binaural/RealTime/_SourceFiles.cmake
View file @
c43e3fe1
# $Id:$
set
(
RelativeDir
"src/Rendering/Binaural/RealTime"
)
set
(
RelativeSourceGroup
"
Source Files
\\
Rendering
\\
Binaural
\\
RealTime"
)
set
(
RelativeSourceGroup
"
src
\\
Rendering
\\
Binaural
\\
RealTime"
)
set
(
SubDirs Utils
)
set
(
DirFiles
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment