Adding macro eval around implementation of outdoor renderer to avoid compiling if not activated

parent 01397e5e
#include "VABinauralOutdoorNoiseAudioRenderer.h" #include "VABinauralOutdoorNoiseAudioRenderer.h"
#if VACORE_WITH_RENDERER_BINAURAL_OUTDOOR_NOISE
#include <atomic> #include <atomic>
#include <iostream> #include <iostream>
#include <fstream> #include <fstream>
...@@ -625,3 +627,5 @@ void CVABinauralOutdoorNoiseRenderer::UpdateTrajectories( double time ) ...@@ -625,3 +627,5 @@ void CVABinauralOutdoorNoiseRenderer::UpdateTrajectories( double time )
listener->hasValidTrajectory = isValid; listener->hasValidTrajectory = isValid;
} }
} }
#endif // VACORE_WITH_RENDERER_BINAURAL_OUTDOOR_NOISE
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