Commit 8272e745 authored by Dipl.-Ing. Jonas Stienen's avatar Dipl.-Ing. Jonas Stienen
Browse files

fixing pre-processor flag renaming from CMake config

parent 0dced4eb
......@@ -25,8 +25,6 @@
#ifndef __VA_MOTIONMODEL__
#define __VA_MOTIONMODEL__
#include "../VACoreBuildConfig.h"
#include <VABaseDefinitions.h>
class CVAMotionState;
......
......@@ -23,7 +23,6 @@
#ifndef __VA_MOTIONMODELBASE__
#define __VA_MOTIONMODELBASE__
#include "../VACoreBuildConfig.h"
#include "VAMotionModel.h"
#include <VAStruct.h>
......
......@@ -23,7 +23,6 @@
#ifndef __VA_SAMPLEANDHOLDMOTIONMODEL__
#define __VA_SAMPLEANDHOLDMOTIONMODEL__
#include "../VACoreBuildConfig.h"
#include "VAMotionModel.h"
#include "../Scene/VAMotionState.h"
......
......@@ -23,7 +23,6 @@
#ifndef __VA_SHAREDMOTIONMODEL__
#define __VA_SHAREDMOTIONMODEL__
#include "../VACoreBuildConfig.h"
#include "VAMotionModel.h"
#include "../Scene/VAMotionState.h"
......
......@@ -3,9 +3,7 @@
#ifndef __VA_AMBIENT_MIXER_AUDIO_RENDERER__
#define __VA_AMBIENT_MIXER_AUDIO_RENDERER__
#include "../../../VACoreBuildConfig.h"
#if( VACORE_RENDERER_AMBIENT_MIXER == 1 )
#if( VACORE_WITH_RENDERER_AMBIENT_MIXER == 1 )
// VA includes
#include "../../VAAudioRenderer.h"
......@@ -48,6 +46,6 @@ private:
VA_REGISTER_AUDIO_RENDERER( CVAAmbientMixerAudioRenderer, "AmbientMixer" );
#endif // ( VACORE_RENDERER_AMBIENT_MIXER == 1 )
#endif // ( VACORE_WITH_RENDERER_AMBIENT_MIXER == 1 )
#endif // __VA_AMBIENT_MIXER_AUDIO_RENDERER__
......@@ -25,8 +25,6 @@
#ifndef __VA_AMBISONICSFREEFIELDAUDIORENDERER__
#define __VA_AMBISONICSFREEFIELDAUDIORENDERER__
#include "../../../VACoreBuildConfig.h"
#if ( VACORE_RENDERER_AMBISONICS_FREEFIELD == 1 )
// VA includes
......
......@@ -23,8 +23,6 @@
#ifndef __VA_BINAURALAIRTRAFFICNOISEAUDIORENDERER__
#define __VA_BINAURALAIRTRAFFICNOISEAUDIORENDERER__
#include "../../../VACoreBuildConfig.h"
#if ( VACORE_RENDERER_BINAURAL_AIR_TRAFFIC_NOISE == 1 )
// VA includes
......
......@@ -25,8 +25,6 @@
#ifndef __VA_BINAURALARTIFICIALREVERBDAUDIORENDERER__
#define __VA_BINAURALARTIFICIALREVERBDAUDIORENDERER__
#include "../../../VACoreBuildConfig.h"
#if( VACORE_RENDERER_BINAURAL_ARTIFICIAL_REVERB==1 )
// VA includes
......
......@@ -24,8 +24,6 @@
#ifndef __VA_BINAURALFREEFIELDAUDIORENDERER__
#define __VA_BINAURALFREEFIELDAUDIORENDERER__
#include "../../../VACoreBuildConfig.h"
#if( VACORE_WITH_RENDERER_BINAURAL_FREEFIELD==1 )
// VA includes
......
......@@ -25,8 +25,6 @@
#ifndef __VA_ROOMACOUSTICSLAUDIORENDERER__
#define __VA_ROOMACOUSTICSLAUDIORENDERER__
#include "../../../VACoreBuildConfig.h"
#if (VACORE_WITH_RENDERER_BINAURAL_ROOM_ACOUSTICS==1)
// VA includes
......
......@@ -24,8 +24,6 @@
#ifndef __VA_ROOMACOUSTICSCLUSTERSCHEDULER__
#define __VA_ROOMACOUSTICSCLUSTERSCHEDULER__
#include "../../../VACoreBuildConfig.h"
#if (VACORE_WITH_RENDERER_BINAURAL_ROOM_ACOUSTICS==1)
#include "VARoomAcousticsScheduler.h"
......
......@@ -10,7 +10,6 @@
#include <VALog.h>
#include <Utils/VADebug.h>
#include <Utils/VAUtils.h>
#include "../VACoreBuildConfig.h"
// ITA includes
#include <ITAStopwatch.h>
......
......@@ -26,8 +26,6 @@
#ifndef __VA_ROOMACOUSTICS_HYBRID_SCHEDULER__
#define __VA_ROOMACOUSTICS_HYBRID_SCHEDULER__
#include "../../../VACoreBuildConfig.h"
#if (VACORE_WITH_RENDERER_BINAURAL_ROOM_ACOUSTICS==1)
#include <VA/R_Raven.h>
......
......@@ -24,8 +24,6 @@
#ifndef __VA_ROOMACOUSTICS_LOCAL_SCHEDULER__
#define __VA_ROOMACOUSTICS_LOCAL_SCHEDULER__
#include "../../../VACoreBuildConfig.h"
#if (VACORE_WITH_RENDERER_BINAURAL_ROOM_ACOUSTICS==1)
#include <VA/R_RavenLocalScheduler.h>
......
......@@ -10,7 +10,6 @@
#include <VALog.h>
#include <Utils/VADebug.h>
#include <Utils/VAUtils.h>
#include "../VACoreBuildConfig.h"
// ITA includes
#include <ITAStopwatch.h>
......
......@@ -24,8 +24,6 @@
#ifndef __VA_ROOMACOUSTICS_REMOTE_SCHEDULER__
#define __VA_ROOMACOUSTICS_REMOTE_SCHEDULER__
#include "../../../VACoreBuildConfig.h"
#if (VACORE_WITH_RENDERER_BINAURAL_ROOM_ACOUSTICS==1)
#include <VA/R_Raven.h>
......
......@@ -24,8 +24,6 @@
#ifndef __VA_ROOMACOUSTICSSCHEDULER__
#define __VA_ROOMACOUSTICSSCHEDULER__
#include "../VACoreBuildConfig.h"
#if (VACORE_WITH_RENDERER_BINAURAL_ROOM_ACOUSTICS==1)
#include <VAObjectPool.h>
......
......@@ -24,8 +24,6 @@
#ifndef __VA_MONAURALFREEFIELDAUDIORENDERER__
#define __VA_MONAURALFREEFIELDAUDIORENDERER__
#include "../../../VACoreBuildConfig.h"
#if( VACORE_WITH_RENDERER_MONAURAL_FREEFIELD==1 )
// VA includes
......
......@@ -3,8 +3,6 @@
#ifndef __VA_PT_DUMMY_AUDIO_RENDERER__
#define __VA_PT_DUMMY_AUDIO_RENDERER__
#include "../../../VACoreBuildConfig.h"
#if( VACORE_WITH_RENDERER_PROTOTYPE_DUMMY == 1 )
// VA includes
......
......@@ -24,8 +24,6 @@
#ifndef __VA_PT_GENERIC_PATH_AUDIO_RENDERER__
#define __VA_PT_GENERIC_PATH_AUDIO_RENDERER__
#include "../../../VACoreBuildConfig.h"
#if( VACORE_WITH_RENDERER_PROTOTYPE_GENERIC_PATH == 1 )
// VA includes
......
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