Adding parameter setter and getter for outdoor noise renderer

parent 157903c7
......@@ -127,6 +127,18 @@ ITADatasource* CVABinauralOutdoorNoiseRenderer::GetOutputDatasource()
return this;
}
void CVABinauralOutdoorNoiseRenderer::SetParameters( const CVAStruct& oInArgs )
{
VA_INFO( "BinauralOutdoorNoiseRenderer", "Received input arguments: " + oInArgs.ToString() );
}
CVAStruct CVABinauralOutdoorNoiseRenderer::GetParameters( const CVAStruct& ) const
{
CVAStruct oOutArgs;
oOutArgs[ "info" ] = "Nothing meaningful to return, yet";
return oOutArgs;
}
void CVABinauralOutdoorNoiseRenderer::UpdateGlobalAuralizationMode( int iGlobalAuralizationMode )
{
if( m_iCurGlobalAuralizationMode == iGlobalAuralizationMode )
......
......@@ -54,6 +54,9 @@ public:
ITADatasource* GetOutputDatasource();
void SetParameters( const CVAStruct& );
CVAStruct GetParameters( const CVAStruct& ) const;
private:
const CVAAudioRendererInitParams m_oParams;
......
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