VACore.recording.ini 1.97 KB
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#
#  -------------------------------------------------------------------------------------------
#
#    VVV        VVV A
#     VVV      VVV AAA        Virtual Acoustics (VA)
#      VVV    VVV   AAA       Real-time auralisation for virtual reality    
#       VVV  VVV     AAA
#        VVVVVV       AAA     (c) Copyright Institut of Technical Acoustics (ITA)
#         VVVV         AAA        RWTH Aachen University (http://www.akustik.rwth-aachen.de)
#
#  -------------------------------------------------------------------------------------------
#
#	This minimalistic configuration file is an example how to simulate and record 
#	the audio stream of a binaural rendering with headphone-equalized output.
#


[Paths]
conf_dir = conf
data_dir = data

[Macros]
DemoSound = WelcomeToVA.wav
DefaultHRIR = ITA_Artificial_Head_5x5_44kHz_128.v17.ir.daff
ProjectName = MyOfflineRecordingProject

[Debug]
LogLevel = 4

[Audio driver]
Driver = Virtual
Device = trigger
Samplerate = 44100
Buffersize = 64
OutputChannels = 2

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[Renderer:MyBinauralRealTime]
Class = BinauralRealTime
Enabled = true
Reproductions = MyTalkthroughHeadphones
RecordOutputEnabled = true
RecordOutputFilePath = BinauralRealTime_rendering.wav

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[Renderer:MyBinauralFreeField]
Class = BinauralFreeField
Enabled = true
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Reproductions = MyTalkthroughHeadphones
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RecordOutputEnabled = true
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RecordOutputFilePath = BinauralFreeField_rendering.wav
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[Reproduction:MyTalkthroughHeadphones]
Class = Talkthrough
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Enabled = true
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Name = Generic talkthrough to output group
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Outputs = MyDesktopHP
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InputDetectorEnabled = false
OutputDetectorEnabled = false
RecordInputEnabled = false
RecordInputFilePath = $(ProjectName)_Reproduction_MyTalkthroughHeadphones_Input.wav
RecordOutputEnabled = false
RecordOutputFilePath = $(ProjectName)_Reproduction_MyTalkthroughHeadphones_Output.wav
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[Setup]
[Output:MyDesktopHP]
Description = Desktop user with headphones
Devices = MyHP

[OutputDevice:MyHP]
Type = HP
Description = Headphone hardware device (two-channels)
Channels = 1,2