_SourceFiles.cmake 894 Bytes
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# $Id:$

set( RelativeDir "src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine" )
set( RelativeSourceGroup "Source Files\\Rendering\\Binaural\\Realtime\\Utils\\BinauralClusterEngine" )

set( DirFiles
	VABinauralClusterEngine.cpp
	VABinauralClustering.cpp
	VABinauralCluster.cpp
	VABinauralClusterEngine.h
	VABinauralClustering.h
	VABinauralCluster.h
	VABinauralClusteringState.h
	VABinauralClusteringState.cpp
	VABinauralClusterPoolFactory.cpp
	VABinauralClusterPoolFactory.h
	VABinauralClusteringPoolFactory.cpp
	VABinauralClusteringPoolFactory.h
	_SourceFiles.cmake
)
set( DirFiles_SourceGroup "${RelativeSourceGroup}" )

set( LocalSourceGroupFiles  )
foreach( File ${DirFiles} )
	list( APPEND LocalSourceGroupFiles "${RelativeDir}/${File}" )
	list( APPEND ProjectSources "${RelativeDir}/${File}" )
endforeach()
source_group( ${DirFiles_SourceGroup} FILES ${LocalSourceGroupFiles} )