# $Id:$ set( RelativeDir "src/Rendering/Binaural/RealTime/Utils/BinauralClusterEngine" ) set( RelativeSourceGroup "Source Files\\Rendering\\Binaural\\Realtime\\Utils\\BinauralClusterEngine" ) set( DirFiles VABinauralClusterEngine.cpp VABinauralClustering.cpp VABinauralCluster.cpp VABinauralClusterEngine.h VABinauralClustering.h VABinauralCluster.h VABinauralClusteringState.h VABinauralClusteringState.cpp VABinauralClusterPoolFactory.cpp VABinauralClusterPoolFactory.h VABinauralClusteringPoolFactory.cpp VABinauralClusteringPoolFactory.h _SourceFiles.cmake ) set( DirFiles_SourceGroup "${RelativeSourceGroup}" ) set( LocalSourceGroupFiles ) foreach( File ${DirFiles} ) list( APPEND LocalSourceGroupFiles "${RelativeDir}/${File}" ) list( APPEND ProjectSources "${RelativeDir}/${File}" ) endforeach() source_group( ${DirFiles_SourceGroup} FILES ${LocalSourceGroupFiles} )