Commit 79f02598 authored by Dipl.-Ing. Jonas Stienen's avatar Dipl.-Ing. Jonas Stienen

Updating comments

parents f33d5cb7 054172f0
......@@ -18,7 +18,7 @@
@section vabase_intro_sec Introduction
The Virtual Acoustics project is free, open source real-time auralization framework. It is distributed under the terms of the Apache License Version 2.0.
The official website can be found at http://www.virtualacoustics.org
The official website can be found at http://www.virtualacoustics.org.
@section vabase_sec VABase
......@@ -44,7 +44,7 @@ You should also have received a copy of the License with the VA software package
@section vabase_getting_started_sec Getting started
If you are a C++ developer and want to investigate the interface and integrate VA into your application, the first contact point should be the VABase interface representad by the #IVAInterface class.
If you are a C++ developer and want to investigate the interface and integrate VA into your application, the first contact point should be the VABase interface represented by the #IVAInterface class.
If you are planning to create a binding for any other programming and/or scripting language, also have a look at VANet and the #IVANetClient class.
If you want to host a VA server or want to extend the core of VA by new rendering and reproduction modules, see #VACore.
......
......@@ -1068,13 +1068,19 @@ public:
{
SetSoundSourceSignalSource( iID, "" );
};
//! Auralisierungsmodus einer Schallquelle zurückgeben (Bitvektor)
//! Sound source auralization mode getter
/**
* Set an individual auralization mode for a given sound source.
*
* @param[in] iID Sound source identifier
* @return Auralizaion mode bit-vector
*/
virtual int GetSoundSourceAuralizationMode( const int iID ) const = 0;
//! Auralisierungsmodus einer Schallquelle setzen (Bitvektor)
//! Sound source auralization mode setter
/**
* Mit dieser Methode wird der Auralisierungsmodus für eine Schallquelle festgelegt.
* Set an individual auralization mode for a given sound source.
*
* @param[in] iID Sound source identifier
* @param[in] iAuralizationMode Auralizaion mode bit-vector
......
......@@ -29,7 +29,7 @@ public:
std::string sFlags; //!< List of properties (flags) (e.g. "debug", "SSE2")
std::string sComments; //!< Additional comments
//! Als Zeichenkette zurckgeben
//! Return VA version as formatted string
/**
* @return Version info as formatted string
*/
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment