Revert "Merge branch 'big_2017_api_change' of...

Revert "Merge branch 'big_2017_api_change' of https://git.rwth-aachen.de/ita/VABase into big_2017_api_change"

This reverts commit e4f355c1, reversing
changes made to 0846e8ee.
parent e4f355c1
......@@ -1494,23 +1494,25 @@ public:
*/
virtual void SetSoundReceiverRealWorldPose( const int iID, const VAVec3& v3Pos, const VAQuat& qOrient ) = 0;
//! Sound receiver real-world torso orientation getter
//! Sound receiver real-world head-above-torso (HATO) orientation getter
/**
* @note Absolute orientation of torso, not relative to head (this is different to a normal sound receiver, which uses HATO orientation)
* A neutral HATO orientation will use the neutral head position looking to the front. A diverging
* orientation will describe how the head is oriented with respect to the torso (from the viewpoint of torso).
*
* @param[in] iID Sound source identifier
* @return Orientation of head-above-torso as quaternion
*/
virtual VAQuat GetSoundReceiverRealWorldTorsoOrientation( const int iID ) const = 0;
virtual VAQuat GetSoundReceiverRealWorldHeadAboveTorsoOrientation( const int iID ) const = 0;
//! Sound receiver real-world torso orientation setter
//! Sound receiver real-world head-above-torso orientation setter
/**
* @note Absolute orientation of torso, not relative to head (this is different to a normal sound receiver, which uses HATO orientation)
* A neutral HATO orientation will use the neutral head position looking to the front. A diverging
* orientation will describe how the head is oriented with respect to the torso (from the viewpoint of torso).
*
* @param[in] iID Sound source identifier
* @param[in] qOrient Orientation quaternion of head-above-torso
*/
virtual void SetSoundReceiverRealWorldTorsoOrientation( const int iID, const VAQuat& qOrient ) = 0;
virtual void SetSoundReceiverRealWorldHeadAboveTorsoOrientation( const int iID, const VAQuat& qOrient ) = 0;
//! Set homogeneous medium sound speed in m/s
......
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