From 24caf3ec8a94de9d603fd6024c72d82037beabab Mon Sep 17 00:00:00 2001 From: "Dipl.-Ing. Jonas Stienen" Date: Fri, 20 Oct 2017 14:49:56 +0200 Subject: [PATCH] Renaming HATO to torso only for real world listener --- include/VAInterface.h | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/include/VAInterface.h b/include/VAInterface.h index 075b8ac..b26d10f 100644 --- a/include/VAInterface.h +++ b/include/VAInterface.h @@ -1494,19 +1494,23 @@ public: */ virtual void SetSoundReceiverRealWorldPose( const int iID, const VAVec3& v3Pos, const VAQuat& qOrient ) = 0; - //! Sound receiver real-world head-above-torso orientation getter + //! Sound receiver real-world torso orientation getter /** + * @note Absolute orientation of torso, not relative to head (this is different to a normal sound receiver, which uses HATO orientation) + * * @param[in] iID Sound source identifier * @return Orientation of head-above-torso as quaternion */ - virtual VAQuat GetSoundReceiverRealWorldHeadAboveTorsoOrientation( const int iID ) const = 0; + virtual VAQuat GetSoundReceiverRealWorldTorsoOrientation( const int iID ) const = 0; - //! Sound receiver real-world head-above-torso orientation setter + //! Sound receiver real-world torso orientation setter /** + * @note Absolute orientation of torso, not relative to head (this is different to a normal sound receiver, which uses HATO orientation) + * * @param[in] iID Sound source identifier * @param[in] qOrient Orientation quaternion of head-above-torso */ - virtual void SetSoundReceiverRealWorldHeadAboveTorsoOrientation( const int iID, const VAQuat& qOrient ) = 0; + virtual void SetSoundReceiverRealWorldTorsoOrientation( const int iID, const VAQuat& qOrient ) = 0; //! Set homogeneous medium sound speed in m/s -- GitLab