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Institute of Technical Acoustics (ITA)
ITAPropagationPathSim
Commits
f0b2eed4
Commit
f0b2eed4
authored
Jun 25, 2020
by
Philipp Schäfer
Browse files
ART - renaming files to avoid identical names
- part 2: change includes
parent
6fea7b5a
Changes
8
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include/ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/EigenrayEngine.h
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f0b2eed4
...
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@@ -25,8 +25,8 @@
#include
<VistaBase/VistaVector3D.h>
// ITA includes
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/
Eigenray
Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
#include
<ITAGeo/Atmosphere/StratifiedAtmosphere.h>
...
...
include/ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTEngine.h
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f0b2eed4
...
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@@ -25,7 +25,7 @@
#include
<VistaBase/VistaVector3D.h>
// ITA includes
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
#include
<ITAGeo/Atmosphere/StratifiedAtmosphere.h>
...
...
src/ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/EigenrayEngine.cpp
View file @
f0b2eed4
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/
Eigenray
Engine.h>
// ITA includes
#include
"Worker.h"
...
...
src/ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Worker.h
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f0b2eed4
...
...
@@ -25,13 +25,13 @@
#include
<VistaBase/VistaVector3D.h>
// ITA includes
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/RayGrid.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/
Eigenray
Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/AdaptiveRayGrid.h>
#include
<ITAGeo/Atmosphere/StratifiedAtmosphere.h>
...
...
src/ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTEngine.cpp
View file @
f0b2eed4
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Engine.h>
// ITA includes
#include
"AdaptiveSolver.h"
...
...
src/ITAPropagationPathSim/AtmosphericRayTracing/Simulation/AdaptiveSolver.h
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f0b2eed4
...
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@@ -19,7 +19,7 @@
#ifndef IW_ITA_PROPAGATIONPATHSIM_ART_SIMULATION_ADAPTIVESOLVER
#define IW_ITA_PROPAGATIONPATHSIM_ART_SIMULATION_ADAPTIVESOLVER
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Settings.h>
// ITA includes
#include
<ITAGeo/Atmosphere/StratifiedAtmosphere.h>
...
...
tests/AtmosphericRayTracing/EigenraySearch/EigenrayEngineTest.cpp
View file @
f0b2eed4
...
...
@@ -28,11 +28,11 @@
#include
<ITAGeo/Utils/JSON/PropagationPath.h>
#include
<ITAGeo/Atmosphere/StratifiedAtmosphere.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Settings.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/
Eigenray
Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/
Eigenray
Settings.h>
//#include <cassert>
...
...
tests/AtmosphericRayTracing/SimulationEngineTest.cpp
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f0b2eed4
...
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@@ -22,7 +22,7 @@
//#include <ITAStringUtils.h>
#include
<ITAGeo/Atmosphere/StratifiedAtmosphere.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Simulation/
ART
Engine.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/ODESolver/ODESolver.h>
#include
<ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
...
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