Commit f0b2eed4 authored by Philipp Schäfer's avatar Philipp Schäfer
Browse files

ART - renaming files to avoid identical names

- part 2: change includes
parent 6fea7b5a
......@@ -25,8 +25,8 @@
#include <VistaBase/VistaVector3D.h>
// ITA includes
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/EigenraySettings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTSettings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
#include <ITAGeo/Atmosphere/StratifiedAtmosphere.h>
......
......@@ -25,7 +25,7 @@
#include <VistaBase/VistaVector3D.h>
// ITA includes
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTSettings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
#include <ITAGeo/Atmosphere/StratifiedAtmosphere.h>
......
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Engine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/EigenrayEngine.h>
// ITA includes
#include "Worker.h"
......
......@@ -25,13 +25,13 @@
#include <VistaBase/VistaVector3D.h>
// ITA includes
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTEngine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTSettings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/RayGrid.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/EigenraySettings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/AdaptiveRayGrid.h>
#include <ITAGeo/Atmosphere/StratifiedAtmosphere.h>
......
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTEngine.h>
// ITA includes
#include "AdaptiveSolver.h"
......
......@@ -19,7 +19,7 @@
#ifndef IW_ITA_PROPAGATIONPATHSIM_ART_SIMULATION_ADAPTIVESOLVER
#define IW_ITA_PROPAGATIONPATHSIM_ART_SIMULATION_ADAPTIVESOLVER
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTSettings.h>
// ITA includes
#include <ITAGeo/Atmosphere/StratifiedAtmosphere.h>
......
......@@ -28,11 +28,11 @@
#include <ITAGeo/Utils/JSON/PropagationPath.h>
#include <ITAGeo/Atmosphere/StratifiedAtmosphere.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTEngine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTSettings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Engine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/Settings.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/EigenrayEngine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/EigenraySearch/EigenraySettings.h>
//#include <cassert>
......
......@@ -22,7 +22,7 @@
//#include <ITAStringUtils.h>
#include <ITAGeo/Atmosphere/StratifiedAtmosphere.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/Engine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Simulation/ARTEngine.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/ODESolver/ODESolver.h>
#include <ITAPropagationPathSim/AtmosphericRayTracing/Rays.h>
......
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