diff --git a/Better Together/Better Together/Controls/HapticResponseController.swift b/Better Together/Better Together/Controls/HapticResponseController.swift index 392783cb3f012ca9f8e204e62fe4f4e42617d051..35e8bfb2fa516202ee78e6244c6e975a77145adf 100644 --- a/Better Together/Better Together/Controls/HapticResponseController.swift +++ b/Better Together/Better Together/Controls/HapticResponseController.swift @@ -10,7 +10,7 @@ import CoreHaptics class HapticResponseController { // Feedback for grabbing. - static func grabNotSucceedFeedback() { + static func characterCustomizationExeeded() { let generator = UIImpactFeedbackGenerator(style: .rigid) generator.impactOccurred() } diff --git a/Better Together/Better Together/UIViews/CharacterControlSettingViewController.swift b/Better Together/Better Together/UIViews/CharacterControlSettingViewController.swift index 83db16db2d2d97aaadb39df543e4f1a50d42766f..17e4c7173fa53e82474fb5bfec339282e9586232 100644 --- a/Better Together/Better Together/UIViews/CharacterControlSettingViewController.swift +++ b/Better Together/Better Together/UIViews/CharacterControlSettingViewController.swift @@ -133,19 +133,19 @@ class CharacterControlSettingViewController: UIViewController { if bodyCounter > 0 { bodyCounter -= 1 } else { - HapticResponseController.grabNotSucceedFeedback() + HapticResponseController.characterCustomizationExeeded() } case .LeftHand: if handCounter > 0 { handCounter -= 1 } else { - HapticResponseController.grabNotSucceedFeedback() + HapticResponseController.characterCustomizationExeeded() } case.LeftUpperArm: if armCounter > 0 { armCounter -= 1 } else { - HapticResponseController.grabNotSucceedFeedback() + HapticResponseController.characterCustomizationExeeded() } default: return } @@ -159,19 +159,19 @@ class CharacterControlSettingViewController: UIViewController { if bodyCounter < bodies.count - 1{ bodyCounter += 1 } else { - HapticResponseController.grabNotSucceedFeedback() + HapticResponseController.characterCustomizationExeeded() } case .LeftHand: if handCounter < hands.count - 1 { handCounter += 1 } else { - HapticResponseController.grabNotSucceedFeedback() + HapticResponseController.characterCustomizationExeeded() } case.LeftUpperArm: if armCounter < arms.count - 2 { armCounter += 1 } else { - HapticResponseController.grabNotSucceedFeedback() + HapticResponseController.characterCustomizationExeeded() } default: return