Create audio-visual test track scene
Create a Blender file with a visually compelling layer and an accurate audio layer. The scene should include a pedestrian as the receiver and a car as the source.
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Refactor the Blender script into a Python script to generate the acoustic scene -
Include parameters such as wall thickness, car speed, and the positions of the receiver and source -
Create a pynamic configuration file for the scene -
Enhance the visual details of the car -
Enhance the visual details of the pedestrian -
Enhance the visual details of the geometry and background -
Create a video example with auralization
Edited by Chalotorn Möhlmann