- 01 Dec, 2016 1 commit
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Anakin authored
clean up variables, use delete[]
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- 30 Nov, 2016 1 commit
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Anakin authored
use else if
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- 28 Nov, 2016 1 commit
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Anakin authored
reading bbox for each geom, added some TODO use the bbox information
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- 26 Nov, 2016 1 commit
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Anakin authored
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- 25 Nov, 2016 1 commit
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Anakin authored
garbage is not from the texture or object changes
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- 24 Nov, 2016 1 commit
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Anakin authored
don't copy the data, give a pointer, there is some data left, need to find out if it's from these changes
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- 23 Nov, 2016 2 commits
- 22 Nov, 2016 1 commit
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Anakin authored
added new multipoly for testing
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- 21 Nov, 2016 1 commit
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Anakin authored
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- 20 Nov, 2016 6 commits
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Anakin authored
Features: - reset view before loading new mesh - reset view when pressing space - clustered msh can be displayed - shadow mesh, nulls, bones, hidden things are no longer displayed - now mulitpolygons can be displayed - fasten and improved code Bugs: - cluster mixed up textures, - at most mesh only every 2nd triangle is displayed, - triangulation is not very good (DarthDUCK's Proton charge)
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Anakin authored
tested multipoly, there are some problems, look at the README.md,
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Anakin authored
now need to test it
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Anakin authored
removed the old unused code
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Anakin authored
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Anakin authored
At the moment there is a problem with the UV using the new method
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- 16 Nov, 2016 2 commits
- 13 Nov, 2016 3 commits
- 12 Nov, 2016 6 commits
- 09 Nov, 2016 3 commits
- 08 Nov, 2016 5 commits
- 07 Nov, 2016 5 commits