1. 05 Nov, 2016 2 commits
  2. 03 Nov, 2016 1 commit
  3. 01 Nov, 2016 3 commits
  4. 31 Oct, 2016 2 commits
    • Anakin's avatar
      removed unused files, · a875820f
      Anakin authored
      removed unused functions,
      removed unused variables,
      reduced dynamic stack memory (there was too much allocated),
      moved some code around into better place,
      implemented destructor (there is still a std::_face_node left on the stack when the program is done),
      a875820f
    • Anakin's avatar
      added new test mesh that is rotated, · ea07ead9
      Anakin authored
      translation from model is now applied,
      still need to draw all modl from one mesh
      ea07ead9
  5. 30 Oct, 2016 1 commit
    • Anakin's avatar
      display all models from a mesh, · e509b1e1
      Anakin authored
      problem, apply different model matrices for each model,
      solution give a list of all models to ogl controller, where they are handled,
      next steps: find solution for wrong rotation + draw ALL models instead of only the first
      e509b1e1
  6. 23 Oct, 2016 3 commits
  7. 22 Oct, 2016 3 commits
  8. 21 Oct, 2016 2 commits
  9. 17 Oct, 2016 1 commit
    • Anakin's avatar
      read msh in, · c3d73895
      Anakin authored
      handle non UVed msh,
      next test UVed msh + dynamical switch between UVed/not UVed
      c3d73895
  10. 16 Oct, 2016 2 commits
  11. 12 Oct, 2016 1 commit
    • Anakin's avatar
      clean up code: · b2f174d1
      Anakin authored
      removed useless variables,
      moved code into new functions
      b2f174d1
  12. 11 Oct, 2016 1 commit
  13. 10 Oct, 2016 1 commit
  14. 09 Oct, 2016 1 commit
  15. 13 Sep, 2016 1 commit
  16. 12 Sep, 2016 1 commit
  17. 08 Sep, 2016 5 commits
  18. 07 Sep, 2016 4 commits
  19. 06 Sep, 2016 4 commits