Commit a8bfacfd authored by Anakin's avatar Anakin
Browse files

fixed wrong placed triangles,

updated release exe
parent 5cec0128
...@@ -247,7 +247,7 @@ void OpenGLController::updateScene() ...@@ -247,7 +247,7 @@ void OpenGLController::updateScene()
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, 0); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, 0);
//draw objects //draw objects
glDrawArrays(GL_TRIANGLES, 0, ui32MeshSize * 3); glDrawArrays(GL_TRIANGLES, 0, ui32MeshSize);
//close attributes //close attributes
glDisableVertexAttribArray(0); glDisableVertexAttribArray(0);
......
...@@ -13,7 +13,6 @@ Feel free to use my code the way you like. But remember i used some public libra ...@@ -13,7 +13,6 @@ Feel free to use my code the way you like. But remember i used some public libra
licence, too. licence, too.
### To Do ### To Do
- sphere isn't displayed correctly,
- bones are not triangulated, - bones are not triangulated,
- nulls are not triangulated, - nulls are not triangulated,
- crash when loading trooper, - crash when loading trooper,
......
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